well, the new patch changes _everything_!
a fortified musketman in a size 7-12 grassland town (4*(1+.1+.25+.5) = 7.4 defence) now has a clear advantage. in a city (4*(1+.1+.25) = 5.4) a more or less equal chance. cavarly won't have any chance against riflemen.
therefor i think a 6,3,3 are good stats.
with these changes, let's rediscuss everything from the beginning...
a fortified musketman in a size 7-12 grassland town (4*(1+.1+.25+.5) = 7.4 defence) now has a clear advantage. in a city (4*(1+.1+.25) = 5.4) a more or less equal chance. cavarly won't have any chance against riflemen.
therefor i think a 6,3,3 are good stats.
with these changes, let's rediscuss everything from the beginning...
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