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Early Landing Comparison Game #1

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  • #31
    Originally posted by Scouse Gits

    I have a city next to that lake at 16,22 and I can't build a boat either ... but why would you want to?

    SG(2)
    I wanted to build a trireme there to use a canal I had built west to the large inland sea and north to the open ocean.

    Oh well you learn something new every day - I didn't know that you couldnt build ships to go on a single tile lake. Thanks for the tip.

    RJM at Sleepers
    Fill me with the old familiar juice

    Comment


    • #32
      Originally posted by Scouse Gits
      A bit of a shot in the dark - but have you tried clicking View | Arrange Windows - sometimes I have experienced 'masking effects' that have been cured by this ploy?

      SG[1]
      Thanks for this suggestion. I'll go back to a save at that point and give it a try.

      RJM at Sleepers
      Fill me with the old familiar juice

      Comment


      • #33
        Isn't life just like that.

        I started the game again (for fun). In 2300 BC the Mongol civilization was destroyed by Barbarians. Now if that had happened in the real game it would have been so much easier!

        RJM at Sleepers
        Fill me with the old familiar juice

        Comment


        • #34
          Play it on RJM - with a dream start like that given the 'fun' we have both had you can fly the flag high

          SG[1]

          Further interim report ....

          Used caravans earmarked for Cope's (dream on) to interdict Veii while I rushed a Palace, a Barracks and retro researched Monarchy - dropped to Monarchy - spewed out vet Chariots (and later vet Crooks & Legions) retook and rebuilt the empire now including Samarkand and am now back in Republic (with a strongly fortified front line against the Mongols and Chinese) - the Aztecs got Cope's, but I have high hopes for Newton - I might land yet - or lose my rag again and show the AI what a Comrade can do with a size 21 city - we shall see.
          "Our words are backed by empty wine bottles! - SG(2)
          "One of our Scouse Gits is missing." - -Jrabbit

          Comment


          • #35
            RJM - a further thought about your troubles - are you playing 2.42 or MGE - the symptoms you are describing are consistent with MGE and a script disallowing interaction with the AI of the sort we sometimes use for PBEM games - I believe that if this is the case there is a utility that can strip out the script - you might PM DaveV about this - I believe he is more familiar with these scripts than I.

            Were you playing a scenario and then loaded the save without actually closing your Civ.exe - it might have been inherited...

            SG[1]
            "Our words are backed by empty wine bottles! - SG(2)
            "One of our Scouse Gits is missing." - -Jrabbit

            Comment


            • #36
              Reading the logs here perhaps we should go back nearly 6 years and rename the thread 'any landing comparison game #1'

              Comment


              • #37
                An eerie silence fell over Rome. The scribes were hard at work updating their logs. Suddenly the blood-curdling roar of a Mongol Elephant filled the city with terror…

                -----------------------

                SG(2)
                "Our words are backed by empty wine bottles! - SG(2)
                "One of our Scouse Gits is missing." - -Jrabbit

                Comment


                • #38
                  500AD

                  Well, I guess my game is poor by solo's standards, but it seems to be going more smoothly than what happened to the Gits
                  I have been compelled to strike hard at the Mongols but they are now as quiet as chickens. I own 27 techs and Rome is size 21

                  solo
                  Did YOU choose our neighbours? or is it plain luck?
                  Sitting between the Mongols and the Chinese, both well known as 'quiet and peaceful' , makes life lively.
                  Of course, personally I enjoy it
                  Aux bords mystérieux du monde occidental

                  Comment


                  • #39
                    Re: 500AD

                    Originally posted by La Fayette
                    Well, I guess my game is poor by solo's standards, but it seems to be going more smoothly than what happened to the Gits
                    I have been compelled to strike hard at the Mongols but they are now as quiet as chickens. I own 27 techs and Rome is size 21
                    Looks like its going smoothly compared to mine too - at 500 AD I have 20 techs, and have to key off a restart Greek civ. I guess you'd say I've had it relatively easy, given that Beijing (i call it Red China) is the #4 city in the world and controlled by barbarians. I don't even meet the chinese until the 19th century, and they have 15 techs at that point... I should land sometime in the early 20th century i think, probably later this week
                    Insert witty phrase here

                    Comment


                    • #40
                      Re: Re: 500AD

                      Originally posted by SCG
                      I don't even meet the chinese until the 19th century
                      I met them in 900BC ... interesting how the same start can lead to many different games.

                      I hope I have tamed the Mongols by keeping them to just three cities.

                      ---------------------------

                      SG(2)
                      "Our words are backed by empty wine bottles! - SG(2)
                      "One of our Scouse Gits is missing." - -Jrabbit

                      Comment


                      • #41
                        Re: Re: Re: 500AD

                        Originally posted by Scouse Gits
                        I hope I have tamed the Mongols by keeping them to just three cities.
                        SG(2)
                        might be in your game
                        i knocked them down to 3 (size 8) cities, but because the Chinese and Greeks were so down, The mongols were still Strong with all the techs i'd gifted them, and therefore still had a big head on their shoulders I wasted way too much time trying to swat them away before finally getting serious
                        Insert witty phrase here

                        Comment


                        • #42
                          Originally posted by Scouse Gits
                          RJM - a further thought about your troubles - are you playing 2.42 or MGE - the symptoms you are describing are consistent with MGE and a script disallowing interaction with the AI of the sort we sometimes use for PBEM games - I believe that if this is the case there is a utility that can strip out the script - you might PM DaveV about this - I believe he is more familiar with these scripts than I.

                          Were you playing a scenario and then loaded the save without actually closing your Civ.exe - it might have been inherited...

                          SG[1]
                          I'm playing Fantastic Worlds "2.7.8l". As far as I can remember I started the game into a clean boot. I don't think I was playing a scenario - I look at them from time to time, but don't play them very often.

                          Having said all that, I have had the problem before - at a time when I didn't understand the game very well. I read you guys talking about subverting cities and asking for tribute, but didn't know how to do it! It just seemed to clear itself up.

                          Another contributory factor may be the machine I'm playing on which is short of everything - processing power, memory, disk space. And running Windows 95. I'm in the process of upgrading, but there is still some useful hardware on it that I can't connect to my new machine so I keep the old thing running.

                          RJM at Sleepers
                          Fill me with the old familiar juice

                          Comment


                          • #43
                            Now you mention it - I've had exactly the same problem with FW - so much so that I stopped using it and now play exclusively 2.42 or MGE - some of the scenarios play a tad wierdly in MGE (America declaring war on England in WWII for example) but what the hell.

                            ... and no - I couldn't fix it for myself so I have no further ideas

                            SG[1]
                            "Our words are backed by empty wine bottles! - SG(2)
                            "One of our Scouse Gits is missing." - -Jrabbit

                            Comment


                            • #44
                              As all might well expect from me - 1700 and the Mongols are no more - they started killing caravans - and that is way out of line.
                              Landing? What's a feckin' landing?

                              SG[1]
                              "Our words are backed by empty wine bottles! - SG(2)
                              "One of our Scouse Gits is missing." - -Jrabbit

                              Comment


                              • #45
                                Originally posted by Scouse Gits
                                Now you mention it - I've had exactly the same problem with FW - so much so that I stopped using it
                                SG[1]
                                And let me guess ...

                                There's no patch to get from FW to 2.42.

                                And nobody sells 2.42 since Civ3 is the "latest" version.

                                RJM at Sleepers
                                Fill me with the old familiar juice

                                Comment

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