This is going to start the FLAME WAR FROM HELL...
My opinion is that WLTXD is a crutch used by players to get around the inherent difficulty of building large cities under high overhead governments like Republic and Democracy. I have never, ever, adjusted my Luxuries rate to cause WLTXD. I have occassionally stumbled into it in a city here, a city there, lasting for a turn or two. But never what I've read here...using it to grow cities into huge size. Does anyone really think that was the design behind this? To let a civ take 20 turns to increase size 10 fold?
Apparently, this Luxuries whoring is used to quickly turn size 4 cities into size 12 cities in 9 turns. To me, that circumvents the natural growth the game intended. It is, in fact, related in my opinion to ICS. Taking the game mechanics and using them to a ridiculous fashion. At least ICS seems more subtle and realistic - 20 small cities versus 8 large ones. Using WLTXD as growth management really seems weak.
In this same fashion, is there a way to disable WLTXD in the rules? I'd like to avoid this altogether, or at least modify it so that WLTXD yields a 50% production bonus or somesuch, rather than causing such ridiculous growth...
Bring it...
Venger
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