I started playing Civ2 on ToT about 6 months ago, and have been trying to play at higher and higher levels. Winning at King is now fairly easy, and I can win at Emperor, too. But I don't like how I win at Emperor, and that's where I need advice. My problem is the outrageous aggressiveness of the AI (notorious, apparently, in ToT). This manifests itself in two ways that have an impact on my game: I have to play expecting constant warfare, and I have to expect that the AI will generally refuse to swap techs with me while the AI civs aggressively swap with each other. This latter tendency leaves me well behind technologically by mid-game, even if I build an SSC (and I always do). To cope with this, I've developed the following strategy; it works, but I don't like it. I offer it to you for comments and criticisms:
Firefly's Lame-o Emperor Game-o (just the high (?) points - note that new territory and trade routes are being developed at all points here)
1. Get bronze working; build Colossus
2. Meanwhile, get Monarchy and switch.
So far, so good; but now comes problem #1
3. Get the Great Library. I have never needed the GL before, but it seems the only way to keep up with those tech-swapping AIs; without it, their military gets way ahead of mine, and I'm toast by the Middle Ages.
4. Try for Hanging Gardens, generally failing because of the need to build the GL; switch to Marco Polo when someone beats me to it.
5. With GL keeping me up in techs, the mid-game looks more familiar: build an SSC, get and build Mike's Chapel and Leo's Workshop at all costs, and Adam Smith's and Bach's if possible.
But now comes the real disappointment…
6. Get democracy, build SoL, and go fundy. This is the thing: I hate fundy. It's way too powerful, and presents no real challenge in SP; I get boatloads of money, tons of unsupported toops, and get to go on a rampage. It's fun the first couple of times, but it just seems too easy. Plus, I really, really hate fundamentalist governments in real life. But by this point in the game I'm generally being attacked by all the other AIs, and this seems like the only way to beat them off. Trade and expansion get harder at this phase, too, because the AI loves killing settlers and camels, but I do my best.
7. Stay fundy, expanding through conquest like crazy, until electricity cancels the GL and I need to get aggressive about science again. Then switch to commie if there's still some conquering to do in order to secure my borders, and to democracy if not.
8. Build the UN as a means of enforcing peace.
9. Proceed through normal end-game (Hoover, CfC, SETI, AC landing)
As I said, it works, but I hate spending any time at all as anything other than a democracy once that government is available, and I'd rather build something other than the GL. What do you do?
------------------
Dig trenches, with our men being killed off like flies? There isn't time to dig trenches. We'll have to buy them ready made. Here, run out and get some trenches.
-- Rufus T. Firefly, the original rush-builder
Firefly's Lame-o Emperor Game-o (just the high (?) points - note that new territory and trade routes are being developed at all points here)
1. Get bronze working; build Colossus
2. Meanwhile, get Monarchy and switch.
So far, so good; but now comes problem #1
3. Get the Great Library. I have never needed the GL before, but it seems the only way to keep up with those tech-swapping AIs; without it, their military gets way ahead of mine, and I'm toast by the Middle Ages.
4. Try for Hanging Gardens, generally failing because of the need to build the GL; switch to Marco Polo when someone beats me to it.
5. With GL keeping me up in techs, the mid-game looks more familiar: build an SSC, get and build Mike's Chapel and Leo's Workshop at all costs, and Adam Smith's and Bach's if possible.
But now comes the real disappointment…
6. Get democracy, build SoL, and go fundy. This is the thing: I hate fundy. It's way too powerful, and presents no real challenge in SP; I get boatloads of money, tons of unsupported toops, and get to go on a rampage. It's fun the first couple of times, but it just seems too easy. Plus, I really, really hate fundamentalist governments in real life. But by this point in the game I'm generally being attacked by all the other AIs, and this seems like the only way to beat them off. Trade and expansion get harder at this phase, too, because the AI loves killing settlers and camels, but I do my best.
7. Stay fundy, expanding through conquest like crazy, until electricity cancels the GL and I need to get aggressive about science again. Then switch to commie if there's still some conquering to do in order to secure my borders, and to democracy if not.
8. Build the UN as a means of enforcing peace.
9. Proceed through normal end-game (Hoover, CfC, SETI, AC landing)
As I said, it works, but I hate spending any time at all as anything other than a democracy once that government is available, and I'd rather build something other than the GL. What do you do?
------------------
Dig trenches, with our men being killed off like flies? There isn't time to dig trenches. We'll have to buy them ready made. Here, run out and get some trenches.
-- Rufus T. Firefly, the original rush-builder
Comment