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Originally posted by HappySunShine
And Deity is definitely for rookies.
And I bet you think Raging hoards is for rookies too.
It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
Defense is an option on King. Deity it isn't an option. Expansion is an option on king, Deity you are forceed into low amounts of cities. Deity you must have happy wonders, King you don't have to have happy wonders. ANd anyone who says you don't need happy wonders to win is full of ****. If you think you can win without happy wonders we'll play and I will take the happy wonders and you can play without and we'll see how long you last. Deity every city counts. If 1 city isn't in a highly productive spot it becomes a hindrance rather than an asset...remind you of civilization 3? Civilization 3 is all the aspects of deity taken to a whole new level. If a guy starts with a whale and a pheasant in his city and I start with grassland and forest, with no resources nearby, there isn't a thing I can do about it. I can't expand too far due to corruption, and if I do expand outward I can't build too many inbetween due to the riot factor. Deity forces you into one form of play, just like civilization 3 forces you into one form of play. And if you can't figure out the true use of explorers then you're too stupid to be playing this game. Taking undefended cities is just a bonus.
eyes, if you haven´t noticed yet, there are other ways keeping your civ happy. for example you can build temples, cathedrals and collosseums, which have the same effect like Mike´s and a similar effect like Bach´s. compared to the income of gold you can get by trade routes they aren´t even expensive.
they´re also some other ways like choosing fundamentalism, where you won´t suffer any happiness problems at all. sorry I have to bother you with this basic knowledge, but you really don´t seem to know it yet.
after all skipping the happiness-wonders-tech-path in order to research other techs faster can be a good choice in some games. me, for example, I oftenly don´t waste a thought on building the gardens anymore in my games, although it used to be my favorite some time ago.
and finally, being able to build an happiness wonder is also a matter of strategy. (maybe except the gardens, in this point you may be right, this is mainly a matter of luck).
concerning the issue of lucky starts and unlucky starts. in the league, I´m currently playing in (http://www.civ2liga.de/portal.php), we invented a restart rule, which allows every player to demand exactly one restart until 3500BC.
concerning lucky huts and unlucky huts, I think this more a matter of the right strategy. blindly taking every hut you can get in any situation is certainly the wrong strategy.
Atawa by option I mean you are allowed to expand, Deity you aren't allowed to expand.
For the rest of you, I assume you read my post thoroughly so I can only conclude you are challenging me to a diety 1x1x Raging hordes game where you don't get any happy wonders and I'll take all the happy wonders. So tell me, when do you want to play?
*sigh* I think it's obvious who ISN"T reading the posts. I don't read anywhere here that anyone said that happy wonders aren't good. They're just saying they aren't the end all, and have learned some things to do when they don't get them. Personally, it's great to have HG, but in MP games with decent players you're not always going to get it. You'd better have another plan ready. (one that isn't simply quiting)
I do better when I have it, but I have also kicked butt in games where I had no happy wonders.
RAH
It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
yes happy wonders are the end all. If I get the happy wonders and you don't the game is over. Anyone who says otherwise is a complete moron. You won't win the game unless you get happy wonders and I'm willing to prove it against anyone.
ok, I think this is worth a try. if you can spare some time at the weekend come to the civ2.de chat. you will find me there. we can play a 1x1x deity game then. I won´t try building HG, oracle, mike´s, bach´s, sol, cure for cancer or woman suffrage in this game.
but I want to avoid that you only abuse this rule just in order to beat me to other wonders. that´s why I demand 4 wonders for myself, one in each era. which means you won´t build any of these four.
map will be med size and no large continent. the rest is on you.
edit: oh, and what do you think about the following restart rule: everyone can demand an unlimited number of restarts before 3500BC? and no starting techs of course.
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