Originally posted by markusf
It annoys me to no end.
In the 7 player we played 3 turns in ~3 hours of actual playing time. Diety had 21 units TOTAL and 14 cities, yet he managed over 20 minute turns. I had lunch and came back and he was still moving, this i just can't understand.
It annoys me to no end.
In the 7 player we played 3 turns in ~3 hours of actual playing time. Diety had 21 units TOTAL and 14 cities, yet he managed over 20 minute turns. I had lunch and came back and he was still moving, this i just can't understand.
I checked with Dangime, who is also in that game, and he says my turns were taking about 10 mins which is longer than anyone else but I'm actively at war with 3 civs (plus Winz) on a variable connection. I did mention that it seized up, in King Chat, and you know we were having problems. YOU even crashed out as the host!
It's really the quality of the strategy that matters as long as we all move as quickly as possible. Some of your turns as host were quite long (over 5 mins or more) and I don't mind a bit. This is such a boring topic. I do agree that quick turns at the beginning are essential though.
Comment