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  • Le Monde

    Nothing much happening
    Despite the tumultous events which have changed the Continent overnight, and frenzied negotiations taking place to ascertain France's new place on the European stage, nothing much continued to happen in France itself.

    Industrialization is proceeding well, and the Second Army in Spain is preparing for a drive into the interior.
    Attached Files
    Last edited by winterfritz; March 1, 2002, 22:01.

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    • This seems to be the partition we're all agreed on. So Soundwave, on your turn, make sure you evacuate all those cities not inside the grey line, so Russia, Italy, Britain and France can occupy their shares.

      BTW JamesJKirk, you'd better evacuate Arnhem and Dortmund as well, so France can move in there too. Apparentely handing them over online doesn't work

      10 brand new cities for me... its like christmas
      Attached Files

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      • Winterfritz: What is that thick green line? The one by split and west of Leipzig...
        Georgi Nikolai Anzyakov, Commander Grand Northern Front, Red Front Democracy Game

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        • That thick green line is where I erased some errors

          Its meant to be a grassland colour, just ignore it.

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          • Before Soundwave's turn, we should have him host a joint game, along with all people who are getting territory from him, and split it up that way, rather than have all those buildings and population be destroyed by occupying all those cities forcefully. It's not very hard to do, winterfritz and soundwave's problem was that they didn't have the scenario in the same directory. We should all move the scenario to civs/scenario/aow
            It doesn't matter what directory civ2's in, so long as all the directories below civ 2 are the same.

            After we're done, Soundwave should save the game, quit civ2 and then open it up just as he would normally for a pbem.

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            • Sounds workable... (Me, Fritz and Soundwave all live in roughly the same timezone).

              Could you please post a detailed description of how to get such a game going within the limits of a MP game being played as a PBEM game?
              'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
              - Neal Stephenson, Cryptonomicon

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              • So whens this, we all have different times... and the Adartic Fleet will be given to the Italians. The High Seas Fleet will be given to Russia/Birtian/France. The other conscripts will be disbanded! And industrial complex's will be left alone.
                Anything else?
                "Whoever wants peace, be prepared for war"- Soundwave

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                • Write down a check list for us to do it, i can do this tomorrow or the next day!?
                  "Whoever wants peace, be prepared for war"- Soundwave

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                  • Okay, Soundwave should host the game, as it's his turn, and everything revolves around him.

                    Soundwave: You load the savegame just like normal, except when you get to the part where it shows your IP address, you copy it and gives it to us all. Then when you gets to the screen that says "Waiting for Players" you wait.

                    Everyone else: What we all do is we start off the same, clicking on Multiplayer, and then Internet game, but instead of choosing "Load a Saved Multiplayer Game" we choose "Join a Multiplayer game." We enter Soundwaves IP address and then we pick our civ and then there'll be a screen that says "waiting for players".

                    Soundwave again: Once we're all there and listed in the "waiting for players" click start game, and before long we should all see the map.

                    I'd like to make a rule that we don't move any units at this point, since it's really a between-turn sort of operation. Soundwave should initiate dialogue with each of us, as he would in a standard game, and then once in the chat, he can choose to give cities.

                    Now, the units in each of the cities will also switch over. Although I'm in favor of each civ keeping the defensive units from Germany in the cities they receive, I'm also willing to discuss using the "honor code" so that the recipients of the cities will disband the units and convert them to production. Although I'd still like to make it clear I'd prefer the first option. I'm even willing to set a limit on how many units per city we each receive.

                    One exception to the unit moving rule would be to have Soundwave move the navies he's giving into cities before he turns them over to a player, and in the case of France and myself, I'd like to move any units I might have out of the cities I'm giving France before I give them to him.

                    So, as you can see, almost everything we do can be done by chatting with each other in the game. We should probably pick an order that each of us will deal with Soundwave, and I don't see why that can't be in the same order as the regular turn order.

                    Once all the negotiations are done, Soundwave should save the game, and we should leave, although since Soundwave's the host, he should leave last, and he should make sure to save the game before anyone leaves, or the computer will take over their turn.

                    If I haven't been clear on anything, I'll do my best to clear it up. I'm not sure about which timezone ANZAC's in, but I'm in US Pacific Standard Time, which is GMT -800. So it looks like I'm between 18 and 20 hours difference with all of you, except ANZAC. This should actually make it relatively easy, since for all practical purposes we're only between 4 and 6 hours off, which should make it fairly easy to work out a time that works for all of us.
                    Last edited by JamesJKirk; May 19, 2004, 01:55.

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                    • OK. Thanks Kirk - that seems clear.

                      Tommorows a sunday for us Australasians, and a saturday for you Americans so that should simplify things

                      According to my atlas:
                      Me and Fritz are GMT +11 (including saylight saving)
                      Soundwave is GMT +13(?) (including daylight saving)
                      You are GMT -8
                      ANZAC is GMT -5 (US East Coast Time)

                      Me, Soundwave ANZAC and Fritz were online at roughly the same time at about 2pm Australian East Coast Summer Time, so I guess that that time would prove suitable tomorrow...

                      My head hurts trying to figure out what time that is in North America though



                      BTW, El, could you please send Soundwave your password ASAP
                      'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
                      - Neal Stephenson, Cryptonomicon

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                      • Okay, so that's 19 hours difference btwn our times, so 2pm your time would be 8pm on the previous day for me. Manoman is that confusing, but that should work out, so shall we schedule ourselves for that time tomorrow (mine and ANZAC's saturday, the rest of your's sunday)?

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                        • Sounds good. 2pm tomorrow my time is 3am in GMT, which is what the clocks here at the forum show (if that helps.)

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                          • I'm not 100% sure on this whole time zone business...

                            OK, I've just done some checking, and at 10 PM here its 6 AM on the US east coast.

                            Therefore, at 2 PM tommorrow here it will be:

                            10 PM on the US East Coast
                            7(??) PM on the US West Coast
                            4 PM in New Zealand

                            Could someone else please double check my calculations?

                            Assuming that my estimates are correct, Are those times OK with everybody?
                            'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
                            - Neal Stephenson, Cryptonomicon

                            Comment


                            • For the times: Your estimates are somewhat off. When did you get on MSN Messenger? I saw you pop-up last night on MSN messenger at around 10:50 PM.

                              I think your estimates for the East coast are off. East Coast USA is GMT -5:00. Case, it says on Apolyton you are at GMT +10:00 (East Coast Australian) I think something got mixed up because of when I saw you on MSN Messenger and then dealing with daylight savings.

                              Also I still don't understand how we can peacefully hand over cities if the scenarios are in the same directory? I thought there just was no option to do that in Civ2?
                              Last edited by The ANZAC; March 2, 2002, 10:03.
                              Georgi Nikolai Anzyakov, Commander Grand Northern Front, Red Front Democracy Game

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                              • So what are we doing?

                                I''m in daylight savings now!? So +1 hour???

                                Anyway i cant get in contact with El, so we might have to hold the whole thing! So there, anyone, know how to get in contact we him, hehe maybe ring him and tell him to get his ass on here!!
                                "Whoever wants peace, be prepared for war"- Soundwave

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