More stuff ups
I knew I spoke too soon when I fixed the rules
I forgot to take away all the free BMP-2's and T-80's that the CIS gets, and this events file should fix it so that I only get one BMP-2 per turn (instead of the previous 3 + 2 T 80s).
(I disbanded these BMP-2's and T-80s as soon as I loaded the game, so they played absolutely no role).
I also forgot to reduce the CIS's money with the result that it started the game with $10,000(!) and got a fair bit more during the first turn as Cal captured some cities [though Cal would have done fairly well by capturing some of this money].
As I can't think of a way to simply get rid of this money, I commit myself to not letting my treasury drop below $11,000 (and you can check this on the diplomatic screen )
If anyone else sees somthing a bit odd please let me know
I knew I spoke too soon when I fixed the rules
I forgot to take away all the free BMP-2's and T-80's that the CIS gets, and this events file should fix it so that I only get one BMP-2 per turn (instead of the previous 3 + 2 T 80s).
(I disbanded these BMP-2's and T-80s as soon as I loaded the game, so they played absolutely no role).
I also forgot to reduce the CIS's money with the result that it started the game with $10,000(!) and got a fair bit more during the first turn as Cal captured some cities [though Cal would have done fairly well by capturing some of this money].
As I can't think of a way to simply get rid of this money, I commit myself to not letting my treasury drop below $11,000 (and you can check this on the diplomatic screen )
If anyone else sees somthing a bit odd please let me know
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