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Crustacian Berzerker Deity Finbar Markus Jediscum (New Millennium Eurodiplomacy)

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  • Crustacian Berzerker Deity Finbar Markus Jediscum (New Millennium Eurodiplomacy)

    Well, it's about that time! Finbar's getting back soon, and we need to start talking about a time and day to play. Also, we need to vote on any settings about which there is dispute. One setting we haven't talked about yet is whether to use simultaneous play. I suggest using Deity's suggestion of simultaneous play until declaration of war, following which we use turns for combat. This should be relatively easy to enforce, especially among relative old-timers like us. But let me know if you disapprove.

    So ICQ or email me with the days and times you are NOT available (using eastern standard time), and I'll figure out what times are left.

    ------------------
    Curumbor Elendil
    http://pantheon.yale.edu/~jps35/
    ICQ 56126989
    Curumbor Elendil
    http://pantheon.yale.edu/~jps35/
    ICQ 56126989

  • #2
    The other settings about which there was some dispute were the following:

    1) Banning "diplo guiding." Presumably would apply to freights, spies, & caravans as well, but not to partisans. I vote in favor of this restriction.

    2) Giving the explorer an attack rating (and what that attack rating should be). I'm inclined to vote against this.

    3) Keeping the explorer at 4 moves + alpine (effectively 12 moves). If we give the explorer an attack rating, I assume we scrap this and return its original movement. As this was my change, it might be expected that I favor it.

    4) Banning tech from city conquest. I'm basically indifferent but am inclined to vote against this one.

    5) Banning city bribe or limiting it. I think everyone wants to limit it to some extent, so how 'bout this: a vote for either banning it completely or limiting it to one bribe per turn? Remember that diplos' build cost is already hiked substantially.

    ------------------
    Curumbor Elendil
    http://pantheon.yale.edu/~jps35/
    ICQ 56126989
    Curumbor Elendil
    http://pantheon.yale.edu/~jps35/
    ICQ 56126989

    Comment


    • #3
      BTW, ICQ me your vote rather than posting it here (so that we dont get bogged down in a long discussion about how people should vote).

      ------------------
      Curumbor Elendil
      http://pantheon.yale.edu/~jps35/
      ICQ 56126989
      Curumbor Elendil
      http://pantheon.yale.edu/~jps35/
      ICQ 56126989

      Comment


      • #4
        Given the Cornmaster-inspired solution to the Imbalance Problem of Simultaneous Moves (see post "God be praised!"), let's vote then on whether to use my solution (when war breaks out, save, quit, reload as turn-based scenario) or to allow unlimited simultaneous attacks.

        ------------------
        Curumbor Elendil
        http://pantheon.yale.edu/~jps35/
        ICQ 56126989
        Curumbor Elendil
        http://pantheon.yale.edu/~jps35/
        ICQ 56126989

        Comment


        • #5
          The voting is moving along... Deity, we need your votes! Also, I haven't heard from Jedi, Markus, and of course Finbar, who'll be back in four days.

          The next order of business is to determine who gets what civs. The only fair way to do this is to let everyone pick his favorite, then if there are ties to flip a coin. Also, if everyone picks the same civ, this will be a clue that maybe the map isn't balanced after all (Markus says it favors the Russians and has said he wants that civ, but everyone else seems to think the map is even).

          So everyone send me or post here your top four choices, in order. I'll flip coins between those who have the same top choice, those who got bumped and have the same second choice, and so on.

          ------------------
          Curumbor Elendil
          http://pantheon.yale.edu/~jps35/
          ICQ 56126989
          Curumbor Elendil
          http://pantheon.yale.edu/~jps35/
          ICQ 56126989

          Comment


          • #6
            Thanks Elendil, great organising and teriffic looking scenario! You've won me with the lovely icons and the Europe map (which I originally did not like).

            * I vote for SIMUL play except in wars. I suggest an anonymous message in king chat the turn before to announce that some war is going to happen in the next turn and for everyone to wait their turn order in that turn. (I think the rules require war declarations a turn ahead anyway)

            * I would like the English as my civ

            I go back to work next week which will restrict my playing times but I don't work on Fridays, usually, so your USA Thursday nights would work well for me and I think finbar too - the same slot as your old Diplo V.

            ------------------
            *deity of THE DEITIANS*
            aka: half-assed dieticians
            icq# 8388924

            Comment


            • #7
              <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
              <img src="/images/blue1.gif" width=100% height=1>
              </font><font size=1>Originally posted by deity on 01-03-2001 05:26 PM</font>
              Thanks Elendil, great organising and teriffic looking scenario! You've won me with the lovely icons and the Europe map (which I originally did not like).

              * I vote for SIMUL play except in wars. I suggest an anonymous message in king chat the turn before to announce that some war is going to happen in the next turn and for everyone to wait their turn order in that turn. (I think the rules require war declarations a turn ahead anyway)

              * I would like the English as my civ

              I go back to work next week which will restrict my playing times but I don't work on Fridays, usually, so your USA Thursday nights would work well for me and I think finbar too - the same slot as your old Diplo V.

              <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

              Unfortunately, Thursday nights don't work for Crustacian. I don't suppose US Sunday nights or US any time Monday or Tuesday would work?

              BTW, I need your 2nd, 3rd, & 4th choices for a civ, as well as your votes on the other game issues.

              For the record, my civ choices are as follows:
              1. Britain
              2. Austria
              3. France
              4. Germany
              So a neutral third party will have to flip a coin between us, it seems.

              ------------------
              Curumbor Elendil
              http://pantheon.yale.edu/~jps35/
              ICQ 56126989
              Curumbor Elendil
              http://pantheon.yale.edu/~jps35/
              ICQ 56126989

              Comment


              • #8
                Well, as it turns out, everyone wants to start as the British, in splendid isolation. So I've made one small change to make them less attractive: I've disconnected Britain from Ireland. Now, my choices change to the following:
                1. Austria
                2. France
                3. Germany
                4. Britain
                I'll give the rest of you an opportunity as well to change your preferences.

                ------------------
                Curumbor Elendil
                http://pantheon.yale.edu/~jps35/
                ICQ 56126989
                Curumbor Elendil
                http://pantheon.yale.edu/~jps35/
                ICQ 56126989

                Comment


                • #9
                  <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                  <img src="/images/blue1.gif" width=100% height=1>
                  </font>&lt;font size=1&gt;Originally posted by Curumbor Elendil on 01-01-2001 08:06 PM&lt;/font&gt;
                  1) Banning "diplo guiding." Presumably would apply to freights, spies, & caravans as well, but not to partisans. I vote in favor of this restriction.

                  2) Giving the explorer an attack rating (and what that attack rating should be). I'm inclined to vote against this.

                  3) Keeping the explorer at 4 moves + alpine (effectively 12 moves). If we give the explorer an attack rating, I assume we scrap this and return its original movement. As this was my change, it might be expected that I favor it.

                  4) Banning tech from city conquest. I'm basically indifferent but am inclined to vote against this one.

                  5) Banning city bribe or limiting it. I think everyone wants to limit it to some extent, so how 'bout this: a vote for either banning it completely or limiting it to one bribe per turn? Remember that diplos' build cost is already hiked substantially.

                  <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

                  I don't really like any of these changes except NO city bribe at all.
                  I think for a diplo game with limited war the other changes are not really necesary and getting a tech on conquest is a great part of the game and is limited anyway.

                  I'll still go for the Brits.

                  I'm just checking the map to see what my other choices are.....

                  ahh, yes...
                  1) Britannia
                  2) Turks
                  3) French
                  4) Dunno - Germans, if they had a river pheasant

                  ------------------
                  *deity of THE DEITIANS*
                  aka: half-assed dieticians
                  icq# 8388924
                  <font size=1 face=Arial color=444444>[This message has been edited by deity (edited January 05, 2001).]</font>

                  Comment


                  • #10
                    <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                    <img src="/images/blue1.gif" width=100% height=1>
                    </font><font size=1>Originally posted by deity on 01-04-2001 03:56 PM</font>
                    I don't really like any of these changes except NO city bribe at all.
                    I think for a diplo game with limited war the other changes are not really necesary and getting a tech on conquest is a great part of the game and is limited anyway.

                    <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

                    Votes recorded.
                    OK, that makes 4 votes against giving the explorer an attack rating. So that means it's impossible for that issue to win. All the other issues are still open as yet.

                    ------------------
                    Curumbor Elendil
                    http://pantheon.yale.edu/~jps35/
                    ICQ 56126989
                    Curumbor Elendil
                    http://pantheon.yale.edu/~jps35/
                    ICQ 56126989

                    Comment


                    • #11
                      Ban city bribing, dem only games get very boring.
                      No tech on city capture.


                      I want turkey, with the new starting locations of the russain civ they are pretty much useless until after monarchy or rep.
                      Join the army, travel to foreign countries, meet exotic people -
                      and kill them!

                      Comment


                      • #12
                        I would pick:
                        1)Britainy
                        2)Germany
                        3)Turkey
                        4)Italy

                        If the start locations have changed, it may change my preferance, but not regarding Britain. The other three choices are all about the same to me as a second choice, each being equal to the other to me. All I require is lots of water and a ship that does not have to be rowed unless damaged.
                        The journey itself is the thing~Odysseus

                        Comment


                        • #13
                          First time i looked at it the russians started on the river.
                          Join the army, travel to foreign countries, meet exotic people -
                          and kill them!

                          Comment


                          • #14
                            <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                            <img src="/images/blue1.gif" width=100% height=1>
                            </font><font size=1>Originally posted by markusf on 01-04-2001 11:33 PM</font>
                            Ban city bribing, dem only games get very boring.
                            No tech on city capture.

                            <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

                            OK. What say you regarding diplo guiding and the 4-move explorer?

                            <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                            <img src="/images/blue1.gif" width=100% height=1>
                            </font>
                            I want turkey, with the new starting locations of the russain civ they are pretty much useless until after monarchy or rep.
                            <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

                            OK. What are your 2nd, 3rd, & 4th choices?

                            ------------------
                            Curumbor Elendil
                            http://pantheon.yale.edu/~jps35/
                            ICQ 56126989
                            Curumbor Elendil
                            http://pantheon.yale.edu/~jps35/
                            ICQ 56126989

                            Comment


                            • #15
                              <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                              <img src="/images/blue1.gif" width=100% height=1>
                              </font><font size=1>Originally posted by Crustacian on 01-05-2001 03:09 AM</font>
                              If the start locations have changed, it may change my preferance, but not regarding Britain. The other three choices are all about the same to me as a second choice, each being equal to the other to me. All I require is lots of water and a ship that does not have to be rowed unless damaged.
                              <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

                              I'm not sure what Markus meant when he referred to the 'new' Russian starting position: I haven't altered the starting positions for the last few weeks. Maybe he meant that the starting position in the scenario file looks different from the starting position in the map file. In any case, the current state of the starting positions is the same as what you see when you use the last available download and reveal the map.



                              ------------------
                              Curumbor Elendil
                              http://pantheon.yale.edu/~jps35/
                              ICQ 56126989
                              Curumbor Elendil
                              http://pantheon.yale.edu/~jps35/
                              ICQ 56126989

                              Comment

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