The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
You can too, if you put it in automatic mode.
half the time if will work the other half it will wander off to do something stupid.
RAH
It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
I tried it only once. The settler disappeared and came back with pizza.
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finbar
Mono Rules!
#33984591
" ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak "The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.
You probably don't notice them, and you probably don't have that bad of lag. When I played Chuckles last night I must have gotten about 7 huts that stayed.
So how does this work if it is a lag time bug? I have never seen it before either, and went to the Zone a few times to try and make it happen to no avail.
7?wow thats alot.Just 1 of these could make or break a game for a player that wins at all costs.
I been thinkin and there is very good chance I didn't notice.Its not something I would have been looking for.I have traded maps and seen huts in players radius but didn't think much of it.
The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu
I have had it happen many times. With my bad lag. It does not even have to be in a city radius for me it happens all over the board, i never knew that you could re-enter the hut till I played someone and had them beat and asked if i could do it to see if it worked and it did.
And as always, your a jackass eyes and that is ture,its true.
I've had the hut bug happen to me *several* times, but I've never taken advantage of it. It's a real problem, folks. Actually, in many-player games as well it seems to raise its head.
You saw it Curumber?.Thats it then,it must indeed be true.Now I know why I have seen huts in radius in 1000AD
Lag.The curse of the internet.I don't think game designers can do anything about it either so lag would be a possible problem for Civ3 or any game for that matter.
So....Who wants to fork over so we all can get high speed connections and fast processors?
The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu
Yes...i've seen some huts doesn't dissapear until you move your unit out,but i didn't payed attention.
I am usually trying to concentrate how to improve my strategy,instead of trying to figure out why huts doesn't disappear,when my cities could share same special,how to get a non-unit and similar trash.
Apolyton is,IMHO,best thing what happened to Civ2 MP.
With strong basis of honest opponents,i could relax and enjoy the game w/o worries how to overcheat someone before he did the same to me.
I wonder does those people even enjoying their games?
Take a non-unit trick for example. It's worse than work. You got payed for working,at least.
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