Perhaps christmas this year should be our deadline
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Invasion Planet Earth
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Marcel I, you’re right, it's a slow one ! Rufus can’t play and Thoddy is nowhere around. I suggest that if Thoddy doesn’t reappear by the end of next week, you play the next turns.
Doesn’t anybody want to join us ? We’re only two right now
Oh Man, when will you understand that your greatness lies in your failure - Goethe
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No limits patch: installed
Last savegame: viewed
confidence in success: real low
but if you've gotten that desperate for players I'll give it a shot, after Marcel. Any strategic goals you have in mind? SE Asia seems to be the vulnerable point?
STYOM"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
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1948 Marcel I makes a comeback as leader of the great alien nation.
Isabella let's the world gape in awe by her invention of reality engineering
1949 Issus builds SDI-defense. One giant step for alien kind. Citywalls are next. Our foothold should be protected well. Nothing special just a spanish armor destroyed.
1950 pop 133 mln. lost a spider and a mupbu to airattack
1951 Russians discover bioplasmas, Spanish trancedence
1952 pop 137mln
1953 Aliens incite revolt in Kharkov and take bioplasma. ditto in Uralsk and Maikop. One spy is captured. These 3 cities cost us about 40.000 gold but I expect it to be a nice foothold in south eastern asia. The russians don't succeed in taking these cities back thanks to SDI defense thwarting a nuclear attack.
1954 Incited revolt in Grozny It's taking another 20.000 gold We're making about 6.000 a turn so our reserves will soon be depleted. The Russian launch 3 nuclear missiles at Kharkov without succes. Americans lose 2 stealthbombers in attack on Maikop. The city's defenders don't take casualties. Russians attack with 2 dreadnoughts at Town Crier with predictable results: the city is lost
1955 pop 146 mln Aliens incite revolt in Bryansk. Spy airlifted to Pidgin English to take Town Crier back.
This game will be very hard if we can't defend our home cities better. Most of the cities don't have good defenders
1956 Incited revolts in Town Crier and Vologda. The might of the Russians must be broken quick or they will overwhelm our weaker defended cities. Americans and Russians declare war on each other.
1957 Population 152 mln Changed production to dreadnoughts in most of the cities formerly producing drakons. It seems the Spanish are on the island southeast of dublin. I still wonder where the Russians are. Russians develop hyperentropics. Global warming feared.
1958 Incited revolution in Naples Hyperentropics taken. Gold down to 8.200 Naples liberated by Russians
1959 Murmansk bribed. Naples taken and destroyed by Russians in counterattack
1960 Sydney founded. We are still much too weak to conquer or bribe faster. Russians capture Beyond believe.
1961 We bribe Matsuyama and Beyond believe
1962 No achievements Riflemen's home taken by another Russian dreadnought Polution is a real problem. We haven't enough engineers or mupbu's to deal with it effectively
1963 Riflemen's home liberated Fukushima bribed
Marcel I resigns and wishes his successor luck.Adopt, Adapt and Improve
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I hate to say it, but I'm gonna have to skip my first turn!! I'm packing up for a major move to be finished next weekend, so I won't have time to play before Feb 9/10 at least.
Feel free to skip me and I'll take the next go-round...
STYOM"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
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STYOM, I think that considering the actual pace of the game, we can wait for your return. Try to play before the end of february and it should be fine. We're in no hurry.
Marcel I, great job but it is still toughOh Man, when will you understand that your greatness lies in your failure - Goethe
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Could I possibly join in???
For some reason I´ve been constantly ignoring this thread (probably because I didn´t have ToT yet when this game started ), and only after reading a post at CivFanatics today I realised what this thread was about.
Are there any things I should know about?
By the way, is there any particular reason this game is progressing so slowly? The other Extended Original succession game (in the ToT forum) took "only" 4 and a half months.
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Mercator, welcome to the team.
You can start playing immediatly
If you take the time (it requires some) to read the whole thread you might begin to understand that :
1) many players did quit, some without telling us and we lost time waiting for them.
2) each succession game is supposed to have some "chairman" and I haven't been a tight one
3) the game is long ans difficult, almost impossible to win, and playing 5 to 10 turns requires some efforts.
All that said, we're glad to have a new recruit.
Play now; and then, hopefully, STYOM will be back and then maybe Thoddy or Rufus.
As for any strategy, it's all the fun of succession games to have none, each ruler being independant. (But Marcel I gave some insight).
Good luckOh Man, when will you understand that your greatness lies in your failure - Goethe
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