STYOM Question -- Can I get around the "can't build Settlers" rule by disbanding an advanced tribe? (Technically, it's not "building a settler" IMHO...
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Started last night and I gotta say, this is gonna be a bear. Very difficult to manage our widespread cities in early governments. Tech rate sucks, income sucks, happiness sucks.
(Also pretty frustrating to have all this juicy land and be unable to build on it.
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Hard to find that key insight that will propel us forward. but I'm trying...
)Started last night and I gotta say, this is gonna be a bear. Very difficult to manage our widespread cities in early governments. Tech rate sucks, income sucks, happiness sucks.
(Also pretty frustrating to have all this juicy land and be unable to build on it.
)Hard to find that key insight that will propel us forward. but I'm trying...




science beakers per turn (tech rate = 317 turns). The 15 or so GP (iirc) produced seems an insufficient payback for putting up with such lazy wise men.
Rampant disorder at ANY settings means I must diband. 
Rates now 50/50/0, bringing research rate to 22 turns with some fresh, youn XinMasters in place. Income is 1 GP/turn.
How's your hut luck? Well, not bad, actually -- 50 GP, 50 GP, and Navigation harvested. No new tech choice til next turn, so Xinning stops for now. Change build in Freaky Finds from Marketplace to Harbor. (It has a Library, so we will want to use its sea squares as much as possible.) Use newfound wealth to rush temple in Trireme Cove.
. We allow ourselves to buy a few increments here and there.
Hut = Banking! and another produces advanced tribe of Birmingham (size 3, with Temple, Library, and Market!! -- and one red face). Buy a couple incremental rows, drop science to 30, convert Xinners to tax (my first time ever Xinning for dollars!).
Hut = Chivalry. Cul de Sac, Coventry now free to Xin madly. We permit ourselves to buy a couple small increments.

I’d appreciate it.
this was a grassland hut @ 203,43...didn't think this was possible. Hut Engineering this doesn't appear as a white tech in F6. Hut Advanced Tribe The Institute came with a Temple and a Granary - the latter sold; Hut 200 Gold
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