OK ppl. I haven't been too active here the last few days, partly 'cause I have just finished going through almost EVERY thread on this site from day one, and here are my collated results. These are grouped into various little categories, and all facts have been polled on or decided by the relevant Ministers. Let this thread be a springboard for discussions on any that ppl are now unhappy with. Also I would ask ppl to discuss the questions that have been brought up from my researches and to ask anything that is bugging them. If you don't want to do so openly - PM your friendly VP! Confidence guaranteed, and service with a smile.
Responsibilities of Cabinet
Prez:
Plays the game
If supplied with conflicting advice/polls and there is no time/way to straighten this out, the Prez makes the final decisions.
If the matter is urgent enough (eg imminent invasion/loos of capital city), the Prez is expected to seek help from Ministers/the Public and NOT go it alone.
Should post a turn-by-turn account of their play (nothing too detailed, just major troop movements, conquests etc, Wonder/technology news...)
Gets to name cities
VP:
Posts nomination thread
Posts election polls
Becomes Minister if that Minister is absent for 24hr
Becomes Prez in event of abdication - holds position until next elections
SMC:
Military polls, exploration
Sci:
Setting science rate (in conjunction with Trade Advisor)
Tech targets (main and secondary for just in case situations where we can't go for the one we want) - should be for a tree of several techs so we don't have to stop every time we get one.
Trade:
All uses of caravans (Wonders, trade with ourselves/others, rushing other things)
Setting tax rate (in conjunction with Science Advisor)
City Planner:
What to do with workers and when to build them
Build queues. When polling on possible build queues, the Minister decides the most important ones for himself (in consultation with public/Council if necessary) and poll only on these important ones
Unhappiness Issues
Imperial Exploration:
Where to build cities
Cultivation (improving terrain)
Deputy Ministers:
Do not get the save game.
May be required to take over if the actual Minister disappears (will be decided when/if it happens)
Historian:
Writes a narrative of all that happens during a term (see -Jrabbit's excellent ones for a good indicator of what you are to do) with excessive smilies (important! :doitnow: ) and must be prepared to be contacted for news to put on the Apolyton Civ2 news site (has happened twice)
Foreign:
All foreign affairs, use of diplomats/spies and government change
General Cabinet
Each person may hold 1 post at a time.
Cabinet gets the save.
Absolutely NO play to be done by any but the Prez
NOBODY is allowed to check the map by cheating or playing into the future for an advantage
NO reloading for favourable outcomes of huts, battles etc.
Everybody
Anyone can be a member of Apolytonia.
All are allowed (and encouraged ) to vote on polls
Any concerns should be posted or PMed to Ministers - this IS a Democratic game!
Elections
Elections end of every month.
Each citizen may be in the Cabinet for four terms in a row only - need a responsibility-free month before they can run again. The only exception is if there is no other candidate for a position in an election - this should be considered last resort material
Self Nominations OK
Once elected (polls close and Cabinet names are posted in High Council thread by the Prez) Ministers must PM their emails to the Prez
Our initial setup
Normal start
Multiplayer Gold Edition
Deity
Raging Hordes
Destroyed Civ restart
Normal Map
Leader name: Fearless Leader
United Apolyton - Dark Blue colour
Science rate at 60%
'Till I am needed again, I will be lurking.
(Tired) VP MrWhereItsAt.
Oh, and here's the Apolyton flag, courtesy of ColdWizard. Mmm. European.
Responsibilities of Cabinet
Prez:
Plays the game
If supplied with conflicting advice/polls and there is no time/way to straighten this out, the Prez makes the final decisions.
If the matter is urgent enough (eg imminent invasion/loos of capital city), the Prez is expected to seek help from Ministers/the Public and NOT go it alone.
Should post a turn-by-turn account of their play (nothing too detailed, just major troop movements, conquests etc, Wonder/technology news...)
Gets to name cities
VP:
Posts nomination thread
Posts election polls
Becomes Minister if that Minister is absent for 24hr
Becomes Prez in event of abdication - holds position until next elections
SMC:
Military polls, exploration
Sci:
Setting science rate (in conjunction with Trade Advisor)
Tech targets (main and secondary for just in case situations where we can't go for the one we want) - should be for a tree of several techs so we don't have to stop every time we get one.
Trade:
All uses of caravans (Wonders, trade with ourselves/others, rushing other things)
Setting tax rate (in conjunction with Science Advisor)
City Planner:
What to do with workers and when to build them
Build queues. When polling on possible build queues, the Minister decides the most important ones for himself (in consultation with public/Council if necessary) and poll only on these important ones
Unhappiness Issues
Imperial Exploration:
Where to build cities
Cultivation (improving terrain)
Deputy Ministers:
Do not get the save game.
May be required to take over if the actual Minister disappears (will be decided when/if it happens)
Historian:
Writes a narrative of all that happens during a term (see -Jrabbit's excellent ones for a good indicator of what you are to do) with excessive smilies (important! :doitnow: ) and must be prepared to be contacted for news to put on the Apolyton Civ2 news site (has happened twice)
Foreign:
All foreign affairs, use of diplomats/spies and government change
General Cabinet
Each person may hold 1 post at a time.
Cabinet gets the save.
Absolutely NO play to be done by any but the Prez
NOBODY is allowed to check the map by cheating or playing into the future for an advantage
NO reloading for favourable outcomes of huts, battles etc.
Everybody
Anyone can be a member of Apolytonia.
All are allowed (and encouraged ) to vote on polls
Any concerns should be posted or PMed to Ministers - this IS a Democratic game!
Elections
Elections end of every month.
Each citizen may be in the Cabinet for four terms in a row only - need a responsibility-free month before they can run again. The only exception is if there is no other candidate for a position in an election - this should be considered last resort material
Self Nominations OK
Once elected (polls close and Cabinet names are posted in High Council thread by the Prez) Ministers must PM their emails to the Prez
Our initial setup
Normal start
Multiplayer Gold Edition
Deity
Raging Hordes
Destroyed Civ restart
Normal Map
Leader name: Fearless Leader
United Apolyton - Dark Blue colour
Science rate at 60%
'Till I am needed again, I will be lurking.
(Tired) VP MrWhereItsAt.
Oh, and here's the Apolyton flag, courtesy of ColdWizard. Mmm. European.
Comment