And as I said, I had joined that team to work on the code later on, with minor things, not to build the engine from the ground up.
And want to know more I've done? Well, let me even go back from before you joined. I've helped in the early design discussions. I've done testing for older parts of the code. I've written the AI part for the never published GOD. I've written things.
I've never said I was interested in AI. I said I was willing to help out with Single Player development. That involved AI as well, apparently, as I later discovered. I made it clear from the beginning I couldn't code that, and that I could not be involved in discussions about that. And I had no plans? Well, no. It's hard to start on a plan when the main part of the game, the multi player part was not even permanent. And when we started seeing more on that, that SP Development post already wasn't mentioned for me anymore.
Let me ask you then - what have you done in designing the game? I haven't heard anything on that yet, nor seen it.
And want to know more I've done? Well, let me even go back from before you joined. I've helped in the early design discussions. I've done testing for older parts of the code. I've written the AI part for the never published GOD. I've written things.
I've never said I was interested in AI. I said I was willing to help out with Single Player development. That involved AI as well, apparently, as I later discovered. I made it clear from the beginning I couldn't code that, and that I could not be involved in discussions about that. And I had no plans? Well, no. It's hard to start on a plan when the main part of the game, the multi player part was not even permanent. And when we started seeing more on that, that SP Development post already wasn't mentioned for me anymore.
Let me ask you then - what have you done in designing the game? I haven't heard anything on that yet, nor seen it.
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