Five player games are a lot of fun. Some of my most enjoyable games have been five player games. However, to keep it succesful, everyone should be willing to commit to one turn per day. Of course, real life intrusions will come up from time to time, but the one turn per day commitment level really is important to keep the game moving.
I have one issue for you all to think about. With five players, the two AI factions will only provide an advantage for the players closest to them on the map. So, I propose one of the two following options:
1. I can beef up the AI significantly so that they will not be pushovers for the first faction that finds them.
-or-
2. I can eliminate them altogether from the game.
I have one issue for you all to think about. With five players, the two AI factions will only provide an advantage for the players closest to them on the map. So, I propose one of the two following options:
1. I can beef up the AI significantly so that they will not be pushovers for the first faction that finds them.
-or-
2. I can eliminate them altogether from the game.
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