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Turns of AXT042 game in Apolyton PBEM Tournament

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  • #31
    "Lets us save the planet"
    [This message has been edited by knowhow2 (edited March 09, 2001).]
    It's close to midnight and something evil's is lurking in the dark.

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    • #32
      Well finally I am on this forum.
      It's close to midnight and something evil's is lurking in the dark.

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      • #33
        Turn 2111 to Tenchusatsu (Deidre).


        thanks guys for being patient with my technical problems.

        "Mindworms" our dear friends, "Fungus" the place to be for all the people, "isle of deep" our battleships and explorers

        A dictionary for children of the cult.
        It's close to midnight and something evil's is lurking in the dark.

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        • #34
          2111 to cbn.

          ______

          "Mindworms" is what the research staff called them. CEO Walt's formers and scouts were in danger. Perhaps there was a way to turn crisis into proftit... He would build a rec center where he'd display his new brainchild: the thrilling drama, "Assault of the Mind Worms". He'd make millions! It would require some initial investment, though. Thankfully, he'd gotten to the extra energy stores on the Unity before anyone else thought to do so...

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          • #35
            Turn 2111 done --2112 is to the Cult

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            • #36
              turn 2112 done pass to gaians
              It's close to midnight and something evil's is lurking in the dark.

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              • #37
                Year 2112 to Walt.

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                • #38
                  2112 to cbn.

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                  • #39
                    2112 passed-- on to 2113

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                    • #40
                      turn 2113 done to tench
                      [This message has been edited by knowhow2 (edited March 11, 2001).]
                      [This message has been edited by knowhow2 (edited March 11, 2001).]
                      It's close to midnight and something evil's is lurking in the dark.

                      Comment


                      • #41
                        Year 2113 to Walt.

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                        • #42
                          2113 to cbn.

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                          • #43
                            turn passed to cult

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                            • #44
                              turn 2114 to tench
                              It's close to midnight and something evil's is lurking in the dark.

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                              • #45
                                Year 2114 to Walt.

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