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newbie PBEM game?

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  • #31
    The first time i played it, all i got was the the diplomacy screen, then immoble pieces. I'm not aware of anything i could have phantom-clicked that would have ended movement and not prompted me for the next turn.

    I did try reloading saves from various points in the download/unzip process to see if they all gave tampering warnings, thus the 3+ reloads message. The first one i played out worked fine tho.
    [This message has been edited by Nigel (edited August 17, 2000).]

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    • #32
      Aaargh, sorry about that Stuntman.

      Actual 2104 turn to Stuntman19
      "Wise men make proverbs, but fools repeat them."
      - Samuel Palmer

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      • #33
        Alright turn 2105 to Lord Darius
        Actually sent it about an hour ago and tried to post, but apolyton was having a meltdown or something.

        Oh and thanx Simpson II for getting back to me. Hopefully the delay wont effect the turn a day pace

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        • #34
          DNSS2105 to Prov. Simpson

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          • #35
            Turn 2105 to Stuntman.
            "Wise men make proverbs, but fools repeat them."
            - Samuel Palmer

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            • #36
              Turn 2106 to Darius

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              • #37
                Turn 2106 to Darius

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                • #38
                  Turn 2106 to Prov Simpson

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                  • #39
                    2106 to Stuntman19.
                    "Wise men make proverbs, but fools repeat them."
                    - Samuel Palmer

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                    • #40
                      turn 2107 to Lord Darius

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                      • #41
                        Turn 2107 off to Prov Simpson

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                        • #42
                          turn 2108 to Lord Darius

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                          • #43
                            Turn 2108 to Prov Simpson

                            Has anyone succesfully sent a text message with the diplomacy screen? It seems not to work. I've been carrying on communications through email so far. Should we let such communications go unlimited or restrict it to one message per turn to keep with the intent of the diplomacy screen?

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                            • #44
                              I guess I would concur with the one message per turn e-mail idea. Having not met another human faction yet I'm not quite sure how this is suppose to work, anyone know?

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                              • #45
                                Turn to Stuntman19.

                                Usually in MP games people communicate through e-mail all the time, I understand. The only restriction sometimes placed in no e-mails during sunspots. I'm willing to go with 1 e-mail/player/turn if people want, though.
                                "Wise men make proverbs, but fools repeat them."
                                - Samuel Palmer

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