what about difficultly level?
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I guess my faction preferences would be:
1. Gaians
2. Drones
3. Pirates
4. Morganites
I am in the Eastern Time Zone as well. I could play 7-9 am or 7-11 pm
I kind of like the 6 colony pod idea. I've just started to trust the computer to execute GoTos correctly, never mind create my starting position...
One turn per day sounds very doable, but we might have to make some leeway for the holidays...
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how about Libarian (difficulty level)
or something near that. i usually play on libarian. i dont like the accelerated start either but... the start will be dull...
the six colony pods is tempting.
what about caselogic is he with us? he hasnt said a word.
[This message has been edited by Cthol (edited December 02, 1999).]-Cthol
Kropotkin="Finland=lunie"
ppl="I don't get it..."
Kropötkin="i sort of said that some newbie must be a lunie. since he was from finland."
Cthol; your sig just get's lunier and lunier everytime i see it
Kropotkin
ProvostB, are you my sister. .
connorkimbro
HA HA HA HA HA HA H(ãMing 1999, All rights reserved)
i love ming! ProvostB
<I>This is...A true example of a signature that is:
1. Way too long
2. Complete rubbish
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Here is what I gathered so far for play-time/faction preferences (times converted to EST and displayed in 24hr mode):
Player time faction
Cthol 09-14 cyborgs,probes
Gerfang 18-21 believers,UN
RockVille 07-09/19-23 gaians,drones,pirates,morganites
Zsozso 10-16/21-24 cult,gaians
ProvostB 21-23 cyborgs
EdgeCrusher ??? pirates,drones
CaseLogic ??? ???
Guys, who have ??? on their line, please indicate your missing preferences!
About the startup: looks like everybody hates the way AI does the accelerated start (including myself), so let's forget about that. I tried to tweak some faction txt files to start with 6 colony pods, but I could not succeed so far. Looks like the game only accepts 1 UNIT parameter and ignores any further ones. This way I can only get 1 extra colony pod, so we could start with 1 city + 2 colony pods and 1 scout. That's not too much...
I'll keep trying and also contacted the guy who posted about the 6 colony start to tell me how to do it.
zsozso
[This message has been edited by zsozso (edited December 02, 1999).]
[This message has been edited by zsozso (edited December 03, 1999).]::Zsozso::
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It looks like caselogic has lost interest, because he never replied to my emails and he has only 1 post on the whole Apolyton forum, so he might have been just a one-time visitor... So I suggest we go ahead and start up the game without him, using the AI to play the Usurpers (or should it be the Caretakers?).
I still couldn't tweak the game to start with 6 colony pods, but I can push up the starting energy amount to help some rush building, so we can get some units going quickly...
How about 200 energy for everybody at start?
Or should I make it 500 ?
I can add 1 extra colony pod, but that does not work for the Cult and Probes because they already have an extra unit at start (worm/probe team).
Cthol, are you willing to play the probes ?
If yes, I wouldn't want to handicap you with another disadvantage with the missing extra colony pod. Another possibility is to play with 2 cyborg factions - it is possible to create an extra faction that looks like e.g. the probes but have the same settings as the cyborgs (SE, advantages and disadvantages).
If you do not play the probes, then I won't play the Cult, but Spartans instead and that way everybody can start with an extra colony pod.
I would setup the following turn order:
1. RockVille (gaians)
2. Cthol (cyborgs/probes)
3. Zsozso (cult/spartans)
4. EdgeCrusher (pirates)
5. Gerfang (believers)
6. ProvostB (cyborgs)
7. AI (usurpers)
This way RockVille may be able to play his turn late night if he gets it early enough from ProvostB, otherwise, he can play in the morning.
If I get the answer from Cthol and no objections from anybody, then I create the map and send it out to RockVille to start tonight.
zsozso
[This message has been edited by zsozso (edited December 03, 1999).]::Zsozso::
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Sounds great. I'm looking forward to it...
I think 200 energy is fine. 500 might be a lot in the hands of a player with conquest on his/her mind (not that that's me, of course...I have completely peaceful intentions)
It's too bad we can't find a 7th... oh well, the Aliens as AI are a pretty ok substitute...
And I'm ok with there being two Cyborg factions. Who can refuse the relentless pursuit of knowledge?
[This message has been edited by rockville (edited December 03, 1999).]
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I've created a "new" faction for Cthol. Well, there is nothing new in it, from the outside it looks exactly like the probes and inside exactly like the cyborgs. I.e. I copied all graphics files from the probes to a new name borgs* and copied the cyborg.txt to borgs.txt and modified the name in it.
This way we can play with 2 factions that work like cyborgs, but one of them will look like data angles - so we will not have problems to see who is attacking us
The only inconvenience is that YOU ALL HAVE TO HAVE the files for this new faction and the modified alphax.txt which contains this faction. You can download these files from here:
http://CR190515-A.hnsn1.on.wave.home.com/SMAC/borgs.zip http://CR190515-A.hnsn1.on.wave.home...MAC/alphax.txt
NOTE: before you place this alphax.txt file into your game folder, you may want to backup your original file (e.g. rename it), just in case something goes wrong, you can put that back!
If the borgs.zip is too large for a single download, try these instead (the zip contains these files): http://CR190515-A.hnsn1.on.wave.home.../BORGSvals.tmp http://CR190515-A.hnsn1.on.wave.home.com/SMAC/borgs.flc http://CR190515-A.hnsn1.on.wave.home.com/SMAC/borgs.pcx http://CR190515-A.hnsn1.on.wave.home.com/SMAC/borgs.txt http://CR190515-A.hnsn1.on.wave.home.com/SMAC/borgs.tmp http://CR190515-A.hnsn1.on.wave.home...MAC/borgs2.pcx http://CR190515-A.hnsn1.on.wave.home...MAC/borgs3.pcx
So, let's start the game and have fun!!!
I am sending the starting .SAV to Rockville as soon as I finished writing this post.
When you dones your turn, please email the game to the next player according to the order below and please also CC the following email address:
root@CR190515-A.hnsn1.on.wave.home.com
I'll setup a program to place the saves on a web page automaticaly, so we'll have a full history-log and also a place where you can download the save again if you lose it by accident (you won't have to ask from the previous player, who might not be reading his email for a while).
1. RockVille rockville@zdnetmail.com (gaians)
2. Cthol cthol@iobox.fi (borgs)
3. Zsozso zsolt@simbiosys.ca (cult)
4. EdgeCrusher edgecrusher2k@hotmail.com (pirates)
5. Gerfang amatrang@mediaone.net (believers)
6. ProvostB Fino999@aol.com (cyborgs)
zsozso
ps: If somebody knows he/she can't play for a day or more, please notify us all in email!
That way we do not have to wonder if somebody just dumped the game or simply busy/away for a while.
::Zsozso::
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ProvostB: the usurpers are played by the AI, you do not need to send the save to them
You'll need to send it back to Rockville.
Edgecrusher: the alphax.txt contains only one extra line compared to the original, and that line adds a "custom faction". This will not affect any of the existing factions and therefore any of your other games PBEM or single player. You need to add the BORGS faction after the "#CUSTOMFACTIONS" line. You can do it yourself in your alphax.txt if you do not want to overwrite yours with mine.
;
; These are factions you want included in the startup list.
; These may also be chosen when a random faction is selected.
; First item is file name, second item is search key.
; These should always be the same except for debugging purposes.
;
#CUSTOMFACTIONS
BORGS, BORGS
zsozso
[This message has been edited by zsozso (edited December 04, 1999).]::Zsozso::
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send the save Rockville!
and by the way if the save is bigger than 350 KBs you have to send it to my other email adress =
cthol@jippii.fi
OK?
and i dont understand this thing (Quoted from zsozso) =
When you dones your turn, please email the game to the next player according to the order below and please also CC the following email address:
root@CR190515-A.hnsn1.on.wave.home.com
I'll setup a program to place the saves on a web page automaticaly, so we'll have a full history-log and also a place where you can download the save again if you lose it by accident (you won't have to ask from the previous player, who might not be reading his email for a while).
(quote end)
please explain. that
the borgs are ready to rock!!!
and nice going ProvostB!!!!
[This message has been edited by Cthol (edited December 04, 1999).]
[This message has been edited by Cthol (edited December 04, 1999).]-Cthol
Kropotkin="Finland=lunie"
ppl="I don't get it..."
Kropötkin="i sort of said that some newbie must be a lunie. since he was from finland."
Cthol; your sig just get's lunier and lunier everytime i see it
Kropotkin
ProvostB, are you my sister. .
connorkimbro
HA HA HA HA HA HA H(ãMing 1999, All rights reserved)
i love ming! ProvostB
<I>This is...A true example of a signature that is:
1. Way too long
2. Complete rubbish
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