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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I've got an idea:
Let's play SMACX the 5 of us (ProvostB, edgecrusher, caselogic, Cthol and zsozso) with all human players and let the AI play the two alien factions. They are more powerful, but the AI is dumb, so that would make a nice balance.
How about using the accelerated start to avoid a very boring start ? Otherwise at start you make a move with your scout and the turn is over so you have to wait a long time for all others to play their turn and email you back the game for another 5 second play...
I just got an email response from Gerfang, he is interested to join too. With rockville, there would be 7 of us, so we can play a full human player game if everyone is still in.
For faction choice, we do not need to limit ourselves to the new factions, you can pick from the original 7 too. My only request is that nobody should pick aliens. If we do not get all 7 players in, then we leave whatever remains for the AI with aliens.
If someone else wants to play the Planet Cult, then I do not mind to play Gaians either.
As for the speed of the game, I would expect 1 full turn per day, i.e. everybody would play his/her own turn every day. For this to work out well, we need to organize the player order according to time zone and play-time preference. Fortunately, SMACX allows to setup the faction order as we wish. Faster turn -around is not realy practical considering the fact, that there is 7 hours time zone difference between me and Cthol and it might be even worse when we see the whole picture...
Please, everybody respond either here or to me in email with his/her preferences:
1. Faction (may indicate several in preference order)
- my preference is Planet Cult or Gaians
2. Play time of the day with time zone info
- my time zone is EST (Toronto) GMT-5, preferred playing time 9pm-12pm local, but 10am-4pm is also possible.
ProvostB emailed me, that he hates the accelerated start, beacuse the stupid AI does a very bad job. Well, that's true, but otherwise the PBEM takes off very slowly.
Another idea I've seen is to mess around with the starting parameters in the txt files to start up with several (e.g. 6) colony pods and scout patrols instead of one.
Let's vote on this question!
My suggested setup parameters:
1. standard size random map, average everything
2. all victory types allowed
3. Do or die ON
4. Look first OFF
5. tech stagnation OFF
6. Spoils of war ON (steal tech when conquer base)
7. blind research OFF
8. intense rivalry ON
9. No Unity Survey OFF (i.e. you DO see the land mass silhouettes)
10. No Unity Scattering OFF (you get the lucky pods scattered)
11. Bell Curve ON (no random events)
12. Time Warp ON (accelerated start)
13. Iron Man ON (you have a save at every turn anyway, that should be more than enough)
14. Randomize factions (both options) OFF
These are just suggestions, speak out if you have objections against any of these options, then we will debate it and/or vote on it.
Once I got all responses, I'll post the suggested game setup. If everybody accepts then we can get going!
i would have bought it before but it wasnt on sale.
smacx came to the stores 30th of november.
and one other thing... i haven't played a pbem game before. so i hope it wont be a problem. if there is anything totally new in it please tell me.
i know that Zsozso and ProvostB are damn good at playing Smac/smacx so i hope that you others arent very good at it. (i dont mean that im not good but... i could be better.)
[This message has been edited by Cthol (edited November 30, 1999).]
-Cthol
Kropotkin="Finland=lunie"
ppl="I don't get it..."
Kropötkin="i sort of said that some newbie must be a lunie. since he was from finland."
Cthol; your sig just get's lunier and lunier everytime i see it
Kropotkin
ProvostB, are you my sister. .
connorkimbro
HA HA HA HA HA HA H(ãMing 1999, All rights reserved)
i love ming! ProvostB
<I>This is...A true example of a signature that is:
1. Way too long
2. Complete rubbish
Hello. I live in EST and I'd prefer to play between 6:00 and 9:00 PM. I do believe that it is unrealistic to assume 1 turn per day. It's a good goal, but we should assume that there will be one or two days a week when people can't mail off a turn. I'm pretty reliable, but might sometimes be away on a Saturday.
As for faction, I'm thinking the Fundies or possibly the UN. I will be purchasing SMACX tomorrow. I can start playing anytime after that.
Hello. I live in EST and I'd prefer to play between 6:00 and 9:00 PM. I do believe that it is unrealistic to assume 1 turn per day. It's a good goal, but we should assume that there will be one or two days a week when people can't mail off a turn. I'm pretty reliable, but might sometimes be away on a Saturday.
As for faction, I'm thinking the Fundies or possibly the UN. I will be purchasing SMACX tomorrow. I can start playing anytime after that. Also, I'm kinda against accelerated start up because the game can be very random in quality of positon. I'd hate to have a restart because someone got a unfair disadvantage.
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