I usually choose oponents which start with Cent.Eco (Aliens, Gaians, Cult) as these all build formers early. The land is so terrible the AI has no choice but to plant forest (which is almost exactly the same as a human does). Later they also build a few condensors.
However the other factions often don't bother researching cent eco, believers particullary often totally stall on such arid maps. But the aliens have no problem.
However the other factions often don't bother researching cent eco, believers particullary often totally stall on such arid maps. But the aliens have no problem.
Comment