I would like to put in the formula as an addendum. You should also include the fact that the Singularity Inductor and Pholtus Mutagen reduce by a fraction positive ecodamage above the clean mineral limit in the same fasion that a CP, TP & NR do. So how is this for setting out the formula:
Eco-Damage = (DamageFactor * Techs * Life * Difficulty * Planet) / 300
Planet = PLANET Social Engineering -3, to a minimum of 1.
Difficulty = 3 on Librarin and lower, 5 on Thinker and Transcend
Life = 1 for Rare native life, 2 for Normal native life, 3 for Abundant native life
Techs = # of techs discovered by your faction
DamageFactor = (Terraforming - Cleanmins1) + (Minerals - Cleanmins2)/(1+Goodfacs) + 5*Atrocities
Terraforming = [(2*# worked improvements)+(# of unworked improvements) + 8*Boreholes + 6*Echelon Mirrors + 4*Condensors - Forests]/8.
Divide by 2 for presence of a Tree Farm and reduce to 0 for presence of a Hybrid Forest.
Improvements include Roads, Mag Tubes, Farms, Mines, Solar Collectors, Soil Enrichers, Boreholes, Echelon Mirrors and Condensors.
Cleanmins = 16 + # Fungal Blooms + # Tree Farms, Hybrid Forests, Centauri Preserves and Temples of Planet constructed by your faction since the first Fungal Bloom.
Cleanmins1 = Cleanmins or Terraforming, whichever is less. If Terraforming is negative, Cleanmins1 = 0.
Cleanmins2 = Cleanmins - Cleanmins1.
Minerals = Total minerals produced by this base after multiplying by facilities - total minerals recieved by this base from orbit.
Goodfacs = 1 each for the presence of Centauri Preserve, Temples of Planet and Nanoreplicator in this base, + 1 each for possessing the Pholtus Mutagen and Singularity Inductor.
Atrocities = Number of Major Atrocities committed by you faction.
A final note. I will edit this to move the 5*Atrocities factor under goodfacs if you can double check the following for me. Set a base at the cleanmins limit, with a hybrid forest. Drop two PBs. Add (don't build) a CP and see if the resulting eco-damage is divided by two (indicates Atrocities divided by Goodfacs). Then get rid of the CP, and remove ten minerals from those being worked (alternately, build 10 TF/HF). If the eco-damage goes to zero, then the Atrocities are also negated by cleanmins.
Eco-Damage = (DamageFactor * Techs * Life * Difficulty * Planet) / 300
Planet = PLANET Social Engineering -3, to a minimum of 1.
Difficulty = 3 on Librarin and lower, 5 on Thinker and Transcend
Life = 1 for Rare native life, 2 for Normal native life, 3 for Abundant native life
Techs = # of techs discovered by your faction
DamageFactor = (Terraforming - Cleanmins1) + (Minerals - Cleanmins2)/(1+Goodfacs) + 5*Atrocities
Terraforming = [(2*# worked improvements)+(# of unworked improvements) + 8*Boreholes + 6*Echelon Mirrors + 4*Condensors - Forests]/8.
Divide by 2 for presence of a Tree Farm and reduce to 0 for presence of a Hybrid Forest.
Improvements include Roads, Mag Tubes, Farms, Mines, Solar Collectors, Soil Enrichers, Boreholes, Echelon Mirrors and Condensors.
Cleanmins = 16 + # Fungal Blooms + # Tree Farms, Hybrid Forests, Centauri Preserves and Temples of Planet constructed by your faction since the first Fungal Bloom.
Cleanmins1 = Cleanmins or Terraforming, whichever is less. If Terraforming is negative, Cleanmins1 = 0.
Cleanmins2 = Cleanmins - Cleanmins1.
Minerals = Total minerals produced by this base after multiplying by facilities - total minerals recieved by this base from orbit.
Goodfacs = 1 each for the presence of Centauri Preserve, Temples of Planet and Nanoreplicator in this base, + 1 each for possessing the Pholtus Mutagen and Singularity Inductor.
Atrocities = Number of Major Atrocities committed by you faction.
A final note. I will edit this to move the 5*Atrocities factor under goodfacs if you can double check the following for me. Set a base at the cleanmins limit, with a hybrid forest. Drop two PBs. Add (don't build) a CP and see if the resulting eco-damage is divided by two (indicates Atrocities divided by Goodfacs). Then get rid of the CP, and remove ten minerals from those being worked (alternately, build 10 TF/HF). If the eco-damage goes to zero, then the Atrocities are also negated by cleanmins.
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