Guys, I don't think I have enough data to propose a complete solution. I think the "base" formula is substantially correct for a given base if one considers the additions to "clean" minerals, which start at 16. The Datalinks adds "pops," but the game adds at least one clean mineral per "constructed" TF, HF and CP's, and adds two for Centauri Meditation. I suspect that Temples will also add to clean minerals. Perhaps Nanoreplicators as well. In addition, there are probably other techs that add a +2. Remember my chart. The x axis was number of bases, and the y axis was the ED limit. The graph was linear with a slope of 2.6 (reflecting the fact that I rarely built CP's and Temples) and a Y intercept at between 80 and 90. This latter figure obviously includes "pops." So reduce 0-base number to between 70 and 85 clean minerals. Why this is so much greater than 16 is caused by factors unknown except that we do know that researching Centauri Meditation adds 2.
Ned
Ned
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