Finally, something to do again for us.
Announcement
Collapse
No announcement yet.
Turn 2176
Collapse
X
-
Couldn't help myself and do a fair bit of spontaneous turnplaying but didn't invest an ec yet.Attached Files
-
So, it seems like we had some small battles with the Hive
-> Air def scrambled
-> msg: 2 battles won, 0 lost
-> Hive transport in our waters
Anything serious happend here or just small skirmishes ?
Where is our probe foil heading (we already have the PK infiltrated) ?
Why are we building a crawler at Vander Eudaimonics (there's not really a tile-to-be-crawled in the neighbourhood)
Am I right you are using Choke on this as the home base for all our pacifism-producing units? If so, we need to terraform around here and build supply crawlers to have enough support minerals (and maybe later for nutrients too).
As for hurrying: do you choose recycling tanks and recreation commons (= small cost) or tree farms (= huge cost) ? I don't really know which would benefit us the most.
Did we get a fungal pop yet? One of our bases is producing 27 ecodamage, so it should happen soon.
(I think we mostly lack a "goal" to work to for the moment)no sig
Comment
-
I manually killed two Hive units unloading from the Transport - just small skirmish.
The Vander crawler is supposed to be rehomed and will crawl the 6 energy tile.
Choke is next on the to-do list when the borehole near Mt. Planet is done.
First RecTanks and RecCommons, then after the soon-to-happen fungal pop it seems to be race to transcendence, each faction on its own...Attached Files
Comment
-
maybe we should probe some techs from The Hive ?
It seems like the only viable solution to get more tech without the help of our so-called allies.
If Sparta is supporting the Hive in their fight against us, we might get the Spartan techs through the Hive :-)
Did anyone check Hive units/techs between turns to see if they are supported ?no sig
Comment
Comment