The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
SMAC/X FAQ | Chiron Archives The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
As you probably already know, probe team infiltrated Hive networks near the end of last year (MY 2143) providing us with great deal of information. Sadly, they paid with their lives but their sacrifice shall not be forgotten.
Let's concentrate on military:
Hive has a Laser Foil, 7 Laser Infantry divisions and three recon rover divisions, which is less than we expected. It also doesn't seem that Yang prototyped Impact Weapons yet:
Attached Files
Last edited by Illuminatus; October 17, 2004, 13:14.
SMAC/X FAQ | Chiron Archives The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
SMAC/X FAQ | Chiron Archives The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
Tech report: Hive produces 47 lab points per turn (30 more than us ). And will complete Optical Computers in MY 2146.
He has Nonlinear Mathematics, Doctrine: Loyalty, Social Psych, Polymorphic Software, Doctrine: Flexibility and Progenitor Psych (and all our techs). There is one 1/3 chance that we can probe a useful tech in couple of turns - if we could get Social Psych it would be great, as would be Flexibility.
Has 15 bases (two of level 5 population). Overall looking majority of Hive bases is producing Rec Commons, some of them Recycling Tanks Energy Banks and NNs, two of them are building CN (the Hive will finish it in ten turns, other base in 15). Interesting fact is that Yang has two bases without garrisons- one of them, Labor Network, looks like it is near landbridge with Angels, thus close to our MW!
SMAC/X FAQ | Chiron Archives The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
The bases without garrison are not perhaps as easy meal as they seem, they could be located near bases with major troop concentrations or they could be sort of "honey pots" used to invite us to a war the AI calculates it can win.
Thus, what I think we need are probe teams to gain their technologies and lots of CPs as well as defensive troops near the in our cities neighbouring the Hive terrotories.
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
Comment