The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
It doesn't work. For this instance the AI automatically puts us on vendetta.
Also I can't talk to you at all Chairman. I see your messages but can't respond. My client seems to disable chating when they're not online.
The Demand Withdrawal feature, like the bribing other human factions for council votes, is an AI demand/response, and as such is banned in PBEM type games
Finally we meet. Hope it won't turn out too ugly. Anyway since the scout patrol is there, if they don't move, I suggest the colony pod would go towards the coastal base site?
I'll be the ambassador, since recently I've been online 17 hours each day and regularly checking the boards. There's some advantage to having a quick response time. Also I haven't annoyed anyone yet.
At the moment I'm wishing for a pact. The drones could be good pact mates and if they finish building the merchant exchange they probably will be able to out-tech us with a super science city. Also It seems that buster writes alot of the alpha centuari game tips and strats.
Although hopes for peaceful diplomacy would be nice, (judging by the possible use of transports, we may not reach them for a while due to water separation), however, with the Drone's hostility, that option is unlikely.
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