/me oders her foils bombard away! Yeay!
Announcement
Collapse
No announcement yet.
Military Affairs Function
Collapse
X
-
/me oders her foils bombard away! Yeay!Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
-
One reason the more I like seafactions. Mineral costs are plenty, but the flexibility is potentially way bigger!!
Comment
-
Would you be my coach in the pirate game Geo? : please :Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
Comment
-
Mmmm...
/me ponders a bit...
It will be my plaisure, M'lady. Hohoho andabottleofrum... *hic*
This said, liking seafactions and being able to play them effectively in MP are two different things, but I give it my best.
Comment
-
I know that, Kody. That's why all the vessels I saw were bombarded from two tiles away. Off course if PEACE/Hive also would have had impact guns on their ships at that time...
Comment
-
Armor on ships makes sense if you expect enemy noodles/choppers, especially when AAA is discovered.
Comment
-
I would like to point out that at that time CyCon didn't had +6 weapons.
So for a direct attack this +3 armor would do some good.
Comment
-
Alright alright, I think I built that +3 armor ship ok? But I somehow remember I tried to change armor value and it didn't change its cost! So why couldn't I get +3 armor for free even if it doesn't do much? Of course I could have been wrong. It was simply because I didn't understand anything about bombardment at the time (still not sure I understand it now).Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
Comment
-
Originally posted by GeoModder
Mmmm...
* GeoModder ponders a bit...
It will be my plaisure, M'lady. Hohoho andabottleofrum... *hic*
This said, liking seafactions and being able to play them effectively in MP are two different things, but I give it my best.Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
Comment
-
Originally posted by HongHu
Alright alright, I think I built that +3 armor ship ok? But I somehow remember I tried to change armor value and it didn't change its cost! So why couldn't I get +3 armor for free even if it doesn't do much? Of course I could have been wrong. It was simply because I didn't understand anything about bombardment at the time (still not sure I understand it now).
Direct attack is weapon versus armour
Bombard is weapon versus weapon
Yet another reason why being a seapower is tough-- Only a best-best has much survival chance and even then its not great. Thats why I have generally advocated a navy of cheap best weapon ships. When survivability is low, the only recourse is suerior numbers so you are doing the attackingYou don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
Comment
Comment