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  • #61
    All right, seems fine for me

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    • #62
      i agree use this one Drogue
      Bunnies!
      Welcome to the DBTSverse!
      God, Allah, boedha, siva, the stars, tealeaves and the palm of you hand. If you are so desperately looking for something to believe in GO FIND A MIRROR
      'Space05us is just a stupid nice guy' - Space05us

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      • #63
        Note:

        As part of the diplomatic negotiations I also asked Miriam "for a joint attack on my enemy" - then selected PEACE.

        For 215 credits she'll join the fray!!

        (and you know that she'll never truce, treaty or pact with them thereafter - anyone'd get the "I have accepted payment for his destruction" spiel)

        G.

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        • #64
          Certainly an option to think about, if this war is going to drag on (not likely ) and we can get some energy reserves. Although I'd rather invest those 200 EC's in some ships or probes probably...

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          • #65
            well if we get some extra`s because of planet pearls or our raids i am willing to send in miriam.but first priority is to build up our own forces...
            Bunnies!
            Welcome to the DBTSverse!
            God, Allah, boedha, siva, the stars, tealeaves and the palm of you hand. If you are so desperately looking for something to believe in GO FIND A MIRROR
            'Space05us is just a stupid nice guy' - Space05us

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            • #66
              and don't forget podpopping for energy with your 8-turn cruiser now roaming around. With so many of the podpops disabled, energy happens more frequently than it otherwise would

              (And also, to prototype impact and plasma, you can always build an armored impact cruiser and use a crawler to speed the prototyping - plus some energy I would imagine)

              G.

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              • #67
                I agree with all that's been said. Will play tonight (within the next 3 hours). Thanks all
                Smile
                For though he was master of the world, he was not quite sure what to do next
                But he would think of something

                "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

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                • #68
                  However I think the switch out of wealth is needed. It would be illogical to launch a war with very green troops IMHO.
                  Indeed.
                  Btw, if you say that units built under Wealth don't get a morale bonus when you switch to eg Knowledge, does that also mean that if you would switch from Knowledge to Power, none of the units you built under Knowledge would get a morale upgrade?

                  If so, I must say I find it quite odd. I always had the impression increasing morale effectively increased the morale of ALL units, and not the recently built ones.
                  Contraria sunt Complementa. -- Niels Bohr
                  Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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                  • #69
                    As far as I understand it, building units under wealth and then switching to knowledge will not increase their morale. However, building units under knowledge and the switching to power will increase their morale. Building units under wealth and switching to power will increase their morale, but only to normal, not to the bonus from power.

                    I believe the mechanism is that negative morale modifiers last permanently, while positive morale modifiers don't (at least for SE choices).
                    Last edited by Corellion; October 24, 2003, 19:22.
                    Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
                    Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
                    The needs of the many outweigh the needs of the few, or one.

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                    • #70
                      I believe Corellion is correct.
                      Smile
                      For though he was master of the world, he was not quite sure what to do next
                      But he would think of something

                      "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

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                      • #71
                        Ah ok, that explains it. Thanks.
                        Contraria sunt Complementa. -- Niels Bohr
                        Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                        Comment


                        • #72
                          Just an interesting note now that you are a naval power (and this was discussed very early in the game with the Pirates, so I'm not giving any advantage by mentioning it - in fact, I'd be disadvantaging you by not mentioning it):

                          As results from podpopping exclude techs and AA's, the probability of other events increases. In playtesting I found sea podpopping to yield above average instances of unit cloning (one of the reasons I cut PEACE back to one starting gunfoil) and energy credits (the 200 ec's came much earlier in the game than usual)

                          I confirmed that this was not unique to the Pirates last turn when I playtested to get to the PEACE turn (to see how my AI factions were doing) - I got an immediate clone of your Cruiser on its first podpop.

                          just leveling the playing field ............

                          G.

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                          • #73
                            Either Lemmy's becoming more active, or that's the sweet sound of pod popping I hear.
                            Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
                            Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
                            The needs of the many outweigh the needs of the few, or one.

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                            • #74
                              We must start to pod-pop a bit more IMHO Especially with naval units.
                              Smile
                              For though he was master of the world, he was not quite sure what to do next
                              But he would think of something

                              "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

                              Comment


                              • #75
                                Indeed.
                                Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
                                Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
                                The needs of the many outweigh the needs of the few, or one.

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