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  • I pre-played our turn last night with a few assumptions:

    Started the PEG in Zetaris, brought those 3 Mk9 crawlers in the base and used them to build the PEG.
    After this, 96 credits were asked by the computer for finishing the project. The crawler that Zetaris just finished I brought to that mineral field east of Zetaris and let it harvest minerals. The mineral output is then 9, with 1 used for a former. 1 row of minerals needs to be payed for finishing PEG (16). Haven't counted out yet how much energy is needed to finish the project next turn.

    I attacked HMB with the Mammoth force. First attack with the command rover. He became Elite after first attack, giving me an extra turn. Then attacked with the two impact marines, took HMB with a second turn of the rover, brought the whole mammoth force in the base and used the last turn from the rover to destroy one of the crawlers around HMB.

    Also, the Impaler force brought to the Monolith east from Little Accident and let all land on it. I assumed that the probe in that transport had two turns, but when I land it on the Monolith, no extra movement anymore. Also, when I bring Impaler with the probe in HMB then also one movement is available for that probe. I don't get this, probe teams are supposed to have 2 movements?

    Followed Impaler's suggestion and pop that pod near Athena Anchorage (switched to ResHos in AA). I got an IoD message and attacked and converted it in the seafungus just above the pod's position.

    That's it.

    I presume that for this turn we will let D:AP continue to research, but change it next turn when we got D:AP from the PUT?
    Last edited by Maniac; February 3, 2004, 10:19.
    He who knows others is wise.
    He who knows himself is enlightened.
    -- Lao Tsu

    SMAC(X) Marsscenario

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    • GeoModder, you should know that it isn't allowed to play ahead. AFAIK it's ok to test some harmless IAF orders such as hurry orders to test the results, but it is not allowed to test such military movements such as poppping a unity or for example scouting with a ship to see if any hostile units are nearby. It would be allowed if that were the official orders that are certain to be executed, but at the moment that is not yet the case, I think.

      Just saying to avoid any future troubles. PEACE once had a new member scouting with a probe foil without that being in the orders, and that way discovering our attack fleet in MY 2150. The Gods rightly so judged the action of the PEACE member was "playing ahead" and thus breaking the rules, and we were informed of the location of the offending unit so we coulf destroy it. I wouldn't want something similar to happen to us.
      Contraria sunt Complementa. -- Niels Bohr
      Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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      • Originally posted by GeoModder
        The crawler that Zetaris just finished I brought to that mineral field east of Zetaris and let it harvest minerals. The mineral output is then 9, with 1 used for a former. 1 row of minerals needs to be payed for finishing PEG (16). Haven't counted out yet how much energy is needed to finish the project next turn.
        Was it ok for Impaler to use the newly built crawler to hurry the PEG, instead of hurrying with credits?
        Contraria sunt Complementa. -- Niels Bohr
        Mods: SMAniaC (SMAC) & Planetfall (Civ4)

        Comment


        • Originally posted by Maniac
          GeoModder, you should know that it isn't allowed to play ahead.
          Oops, thought those were more or less the attack movements already described and to be executed later on?

          Thus that is considered playing ahead. Ok, I'll keep it in mind.
          He who knows others is wise.
          He who knows himself is enlightened.
          -- Lao Tsu

          SMAC(X) Marsscenario

          Comment


          • I think the moves for CCS Impaler and CCS Mammoth are more or less decided, like you did them, but for CCS Love Boat and the ships in Tassagrad I thought there wasn't a consensus yet. I'm not sure though.
            Contraria sunt Complementa. -- Niels Bohr
            Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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            • Well is anyone oposed to poping that Pod with the Love Boat, so far we have 2 people in favor and no oposing plan.

              Also the result of the Pop is randomized so when the REAL turn player dose it they will likly get something different and what ever it is that will be official.

              The unit in the Ship is a 1 movment Point Probe DEFENCE not a Probe TEAM. Its build on a infantry chassie to reduce costs.

              If we can use energy to hurry the PEG rather then cashing the new Crawler I would support such a thing aslong as the energy costs are reasonable say under 50 or so. If Zetaris gets to keep that Crawler then it can keep working that forest and bring in more minerals.
              Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche

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              • I'll already play part of the turn with the seemingly agreed upon orders. Ok? Then we can better see what still needs to be done.
                Contraria sunt Complementa. -- Niels Bohr
                Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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                • Consciousness MY 2155 midturn report
                  • IAF actions based on this post and following discussions.
                  • Following Impaler's and GeoModder's suggestion, CCS Love Boat popped the unity pod. An IoD merged. I couldn't capture it. Attack resulted in 90% damage and a morale upgrade to veteran. The ship can go directly back to the repair docks for a few years.
                  • CCS Mammoth with all four (so also the plasma garrison) units to (Henry) Morgan's Boat. First two attacks by the impact rover. 0% damage and on the second attack upgrade to elite. I then let it attack a third time and then it took 10% damage.
                  • Plasma garrison captures HMB. Two credits assimilated. I can't scrap the naval yard in HMB, probably because PEACE scrapped the rec commons in their previous turn. Two doctors assigned, as one doctor wouldn't suffice to counter drone riots when the base would grow next turn. LL impact marine rehomed.
                  • Units of CCS Impaler landed east of Little Accident. CCS Impaler sent to HMB.
                  • What still needs to be done: hurry AP production if crawler production isn't switched. Decide where to send the impact cruiser and probe skimship (north for Calico?). Decide on what to do with the two impact marines and CCS Mammoth which still have MPs left. I was first thinking of loading them back on CCS Mammoth and send them already on their way to Pamplona, but there's a former right NE of Little Accident that will most likely move in the base to act as an extra defender. So we need to keep our rover on that island, so it can also attack Little Accident next year - two two marines won't suffice.


                  Consciousness MY 2155 midturn save
                  Contraria sunt Complementa. -- Niels Bohr
                  Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                  Comment


                  • No sabotaging of Pampalona then?

                    And something I wonder: when those 2 impact marines in HMB had destroyed those 2 PEACE crawlers, couldn't they been put in the transport with 3 MV left? I thought units that finished their MV could be put in L-mode? Then that transport could have started to Pampalona already.

                    Post moved from Turn Reports thread
                    Last edited by Drogue; February 5, 2004, 11:46.
                    He who knows others is wise.
                    He who knows himself is enlightened.
                    -- Lao Tsu

                    SMAC(X) Marsscenario

                    Comment


                    • No sabotaging of Pampalona then?

                      And something I wonder: when those 2 impact marines in HMB had destroyed those 2 PEACE crawlers, couldn't they been put in the transport with 3 MV left? I thought units that finished their MV could be put in L-mode? Then that transport could have started to Pampalona already.
                      No. There were different ideas on what to do with that probe foil, sabotaging, mind controlling sending it south or north, but no official poll or EAF orders, so then I have no clear sight of what I'm supposed to do.
                      As for the impact marines, they can still be put in the transport and shipped out, but unless the rover joins the marines, there are insufficient troops to attack Pamplona succesful. And because Little Accident will most likely have three defenders next year, the rover needs to stay in HMB this year.
                      Contraria sunt Complementa. -- Niels Bohr
                      Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                      Comment


                      • A question for the next turn: Is there any thought about starting the NA somewhere?
                        He who knows others is wise.
                        He who knows himself is enlightened.
                        -- Lao Tsu

                        SMAC(X) Marsscenario

                        Comment


                        • Government members, if you read this post, could you please reply?
                          (Just checking activity rates. )
                          Contraria sunt Complementa. -- Niels Bohr
                          Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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                          • I know I am not a government memeber but I am active.
                            SMAC/X FAQ | Chiron Archives
                            The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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                            • grrrmph, can't a guy work around here?!

                              /me turns one more time...

                              He who knows others is wise.
                              He who knows himself is enlightened.
                              -- Lao Tsu

                              SMAC(X) Marsscenario

                              Comment


                              • No DBTS or Drogue around?

                                Anyway, I've aplayed most of the PUT turn. Please see the last post in the turn report thread. I edited Drogue's last post there. Please post any suggestion for change in the neccesary thread. If everything is fine, I'll finish the turn and pass it to CyCon.
                                Contraria sunt Complementa. -- Niels Bohr
                                Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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