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Akiria - Term VI

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  • #16
    Ok things have changed. I asked for volunteers ( bases) to include proto-type AAA units and/or needlejets
    and interceptors into the build Q. I would like your region to volunteer something.
    On the ISDG 2012 team at the heart of CiviLIZation

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    • #17
      I'd be happy to have New Tassagrad construct the prototype aircraft; however, isn't New Apolyton already scheduled to do so? Should we not wait until we have a working prototype (and can thus avoid the prototype cost penalty) before producing more?

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      • #18
        Yes, NA is scheduled to build it (as I've told him several times), and the unit will be Veteran when complete, as we're build an Aerospace Complex there first.

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        • #19
          So do I need to stick a military unit in one of my build queues, or not?

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          • #20
            If you want to, go ahead, but your region doesn'tr eally need any defence against the Hive, and you need other things more ugrently. Leave it to bases with more production capacity.

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            • #21
              Yes, there are other priorities, just checking if there's a need.

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              • #22
                Top post updated to reflect new save ('42). As noted in that post, the base data is what it is under FM 40/20/40, since that's what we'll be under when things start up again.

                A summary of what happened in Akiria during the turnchat:

                -Aurora grew, and rioted. The situation was quickly brought under control, and the empath currently there is no longer needed.

                -Twin Peaks was about to riot (ie about to grow), and the actions taken to prevent this led to a slowdown growth-wise. It's still at 6, though, which is 4 points up from '35.

                -New Tassagrad experienced a crop failure, and is still feeling the effects. The situation was stabilized (0 nut balance), and hopefully a hab complex can be considered when the farms recover.

                -The Alien Artifact found south of Twin Peaks was brought back to New Tassagrad and linked into the network node there. Centauri Empathy Meditation was discovered. This gave us Empaths and the ability to construct the Xenoempathy Dome. I'm seriously considering devoting New Tassagrad to that task.

                edited to correct tech name
                Last edited by Cedayon; February 3, 2003, 02:40.

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                • #23
                  Just a correction: We got Centauri Meditation out of the AA. We obtained Centauri Empathy ages ago.

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                  • #24
                    Heh, every time I think "oh, I don't need to check...". Thanks for letting me know.

                    Ah well, it's not as if there aren't enough "Centauri (something)" techs to mix up... how long til we get "Centauri Kitchen Sinks", anyway?

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                    • #25
                      We've had them since planetfall, I believe; where else would we do the washing up, considering the shortage of dishwashers?

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                      • #26
                        Wow, it seems to me that everything has changed since my last visit... For first, welcome in Akiria, Cedayon! I will be missing Drogue, but everyone should have a chance to play... So, Governor Cedayon, what will change after your election? Is there something me and Herc should have know? Please, just don't tax Rec Commons and everything else will be fine...

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                        • #27
                          Thanks for dropping by, Kirov

                          As for changes, well... not much will change, in terms of policy, although my build priorities are probably at least slightly different.

                          Is there something me and Herc should have know?
                          That you should come by more often, this thread is turning into a monologue Also, please let me know what you want done in your respective bases if you have the time.

                          just don't tax Rec Commons
                          how do they catch on to my evil plans so quickly!? , err, I meant to say that of course the Rec Commons will remain as they were, and in fact there are now more of them (like the one in your base)

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                          • #28
                            (removed copy of orders, since they're in the Orders thread and I didn't want to keep updating two)

                            Orders can be found here:

                            Last edited by Cedayon; February 7, 2003, 10:16.

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                            • #29
                              There's the preliminary orders I just put together. A few things I wanted to mention:

                              My two polls on terraforming achieved new record lows for votership, so here's what I'm going to do:

                              1) I'll put orders for condensors, mines, and/or mirrors (though I don't have plans for mirrors) in the prelim orders without polling them. It's up to you folks to see if there's one you don't like. If there are any contested orders I'll try to poll them if there's time (ie 2+ days until the turnchat), or try to resolve it in discussion if it's too close to the turnchat for a poll. In the event that the people (ie a majority of those caring) are against the order, I'll revoke it. I'll also take a major's opinion very seriously, particularly if the issue affects that major's base.

                              2) No Boreholes. I won't even ask, despite their usefulness, because it wouldn't be appropriate for Akiria.

                              Unrelated to terraforming: I'm going to do the build orders without polling them, even for stuff like Hab Complexes (don't worry, no punishment thingys or stuff like that). Same deal as above if there's a dispute.

                              Let me know what you all think, please

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                              • #30
                                OK, if you won't mind, I have some proposals for New Tassagrad:

                                - resign from building Sea crawler. Once crop failure ends, base will be no longer in need of nuts, and trawling is too hasty at this stage. This base requires improvements for herself at the moment, let her produce for the whole faction after she finishes improving 'herself'.

                                - start building res Hospital and rushbuild it in case of drone rot. It will be beneficial for the base and the whole faction at the same time.

                                - add Hab Complex to queue. Only after crop failure, surplus of nuts will be large and fast growth is expected.

                                - either build new former or get the only former this base have back. There is much to improve within base radius.

                                - disband scout patrol stationing in the band. It only eats support and there is already a trance garrison there.

                                - consider building some SP there. For the glory of New Tassagrad!

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