Well, as I didn't realise that the Scout we were to build as garrison in TBITU would be done before the end of the chat, the chatters decided on making a Colony Pod as the second build there.
I would now like to find out what you think are options for the next few builds for this base.
Personally, I can think of a few.
-Continue on CP, then Formers, Recyc Tanks (exactly like New Apolytonia)
-Change to Formers, then CP, Recyc Tanks
-Finish CP, then send the Scout out with it to found a new base, build new Scout, new CP, repeat the above, then Scout... (idea from the general build queue thread)
-Finish CP, then Formers, CP, Formers.....
-All CPs
-All Formers
Anyone think of any other good ones? Do you agree with any of the above?
I would now like to find out what you think are options for the next few builds for this base.
Personally, I can think of a few.
-Continue on CP, then Formers, Recyc Tanks (exactly like New Apolytonia)
-Change to Formers, then CP, Recyc Tanks
-Finish CP, then send the Scout out with it to found a new base, build new Scout, new CP, repeat the above, then Scout... (idea from the general build queue thread)
-Finish CP, then Formers, CP, Formers.....
-All CPs
-All Formers
Anyone think of any other good ones? Do you agree with any of the above?
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