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  • ThisBaseIsBelongToUs build queue discussion thread

    Well, as I didn't realise that the Scout we were to build as garrison in TBITU would be done before the end of the chat, the chatters decided on making a Colony Pod as the second build there.

    I would now like to find out what you think are options for the next few builds for this base.

    Personally, I can think of a few.

    -Continue on CP, then Formers, Recyc Tanks (exactly like New Apolytonia)

    -Change to Formers, then CP, Recyc Tanks

    -Finish CP, then send the Scout out with it to found a new base, build new Scout, new CP, repeat the above, then Scout... (idea from the general build queue thread)

    -Finish CP, then Formers, CP, Formers.....

    -All CPs

    -All Formers

    Anyone think of any other good ones? Do you agree with any of the above?
    Consul.

    Back to the ROOTS of addiction. My first missed poll!

  • #2
    CP, formers, CP, Scout and then whatever.
    Contraria sunt Complementa. -- Niels Bohr
    Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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    • #3
      agreeing with maniac
      Bunnies!
      Welcome to the DBTSverse!
      God, Allah, boedha, siva, the stars, tealeaves and the palm of you hand. If you are so desperately looking for something to believe in GO FIND A MIRROR
      'Space05us is just a stupid nice guy' - Space05us

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      • #4
        Ditto.
        Veni Vidi Castravi Illegitimos

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        • #5
          CP, 'formers, Recycling Tanks, scout

          Comment


          • #6
            Re: ThisBaseIsBelongToUs build queue discussion thread


            -Finish CP, then send the Scout out with it to found a new base, build new Scout, new CP, repeat the above, then Scout... (idea from the general build queue thread)


            I suggest we keep doing that unitl there are no more nice place to settle down around the base.
            "Just because you're paranoid doesnt mean there's not someone following me..."
            "I shall return and I shall be billions"

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            • #7
              My question is- will the population grow before the cp is done?

              If so, CP, scout, scout, CP, and so on.

              If the growth rate does not support this, then we should build formers and recycling tanks, then scout, CP, scout, CP
              Independant Member of the SMAC Democracy Game

              "The universe is wider than our views
              of it" -Henry David Thoreau

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              • #8
                Originally posted by Diablero
                My question is- will the population grow before the cp is done?

                If so, CP, scout, scout, CP, and so on.

                If the growth rate does not support this, then we should build formers and recycling tanks, then scout, CP, scout, CP
                Yes, it will : growth in five years, CP in fifteen years.
                "Just because you're paranoid doesnt mean there's not someone following me..."
                "I shall return and I shall be billions"

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                • #9
                  That's an excellent growth rate. We should push CPs in every direction!
                  Independant Member of the SMAC Democracy Game

                  "The universe is wider than our views
                  of it" -Henry David Thoreau

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                  • #10
                    Originally posted by Pandemoniak

                    Yes, it will : growth in five years, CP in fifteen years.
                    that was new apolyton. TBIBTO will NOT grow before the CP is completed. we need to switch to formers or a scout or something(and lose some minerals in the retool i'm afraid)

                    my suggestion:
                    -formers
                    -pod
                    -scout
                    -tanks/project (we need to get all the early SPs)

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                    • #11
                      i dont know WHERE i read it but MWIA said something that i backup The DIRECTORS have to ask him for building/units/etcetc. and then he can decide what to build! ofcourse in the beginning there some thing that need to be done this way. but DBP was designed to pervent discussion about what to build........or am i wrong?
                      Bunnies!
                      Welcome to the DBTSverse!
                      God, Allah, boedha, siva, the stars, tealeaves and the palm of you hand. If you are so desperately looking for something to believe in GO FIND A MIRROR
                      'Space05us is just a stupid nice guy' - Space05us

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                      • #12
                        i thought it was so that if director 1 wanted infantry, and director 2 wanted a recycling tanks, then he decides/polls.

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                        • #13
                          yes that is what i ment! (DAMN MY HEAD FOR NOT MAKING GOOD SENTENCES ) sorry but again that is what i ment
                          Bunnies!
                          Welcome to the DBTSverse!
                          God, Allah, boedha, siva, the stars, tealeaves and the palm of you hand. If you are so desperately looking for something to believe in GO FIND A MIRROR
                          'Space05us is just a stupid nice guy' - Space05us

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                          • #14
                            Originally posted by DeathByTheSword
                            (DAMN MY HEAD FOR NOT MAKING GOOD SENTENCES )


                            if your head is so bad, why dont you just MAK YOUR OWN F***ING SENTENCES!!!!


                            ? no...

                            anways, we can't build a pod in TBIBTU unless we want to delay production for several turns

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                            • #15
                              Then ofcourse former
                              Bunnies!
                              Welcome to the DBTSverse!
                              God, Allah, boedha, siva, the stars, tealeaves and the palm of you hand. If you are so desperately looking for something to believe in GO FIND A MIRROR
                              'Space05us is just a stupid nice guy' - Space05us

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