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Somewhat late request for fifth team

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  • #16
    and draws people away from other factions
    No I dont think so, as he wouldn't play otherwise and would only pull some guys in.
    I doubt wheter some1 who signed up for another Faction would switch, but at the end it returns to the Question stated by Volt. how many ARE enough? I say One and rest my case
    Curse your sudden but inevitable betrayal!

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    • #17
      Five teams would make the diplomatic aspect very interesting. And it is not always 3 and 2 or the same 3 and 2. The extra turn would allow for another 24 hours 'in team' discussion preparing for the next move.

      They come as a ready made team so are not diluting our recruitment exercise.
      But as FF says they should be a different faction from the other four. However I wouldn't like it to become a CGN v 'Poly thing

      Perhaps it needs a poll but it would better if we just got a feel for peoples views from this thread.

      I don't think we would need a sixth team to balance out the Dip.
      On the ISDG 2012 team at the heart of CiviLIZation

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      • #18
        I have to agree with Herc there, since they aren't taking away anyone (and until today we only had two pirates so.... lol) 3 should be enough to run another faction. Now if we could figure what other faction would complement the current 4 - it may come down to that bit; is there any other faction we could add that would add enough extra depth to the play to make people -enjoy- a fifth faction?
        But there's no sense crying over every mistake. You just keep on trying till you run out of cake.
        PolyCast | Girl playing Civ + extra added babble! | Yo voté en 2008!

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        • #19
          Really any fifth faction would have to be one of the hippy ones - Lal or Deirdre - but remember guys that this should be a demo game, not a PBEM. One person per team is just a normal PBEM.

          -Jam
          1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
          That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
          Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
          Taht 'ventisular link be woo to clyck.

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          • #20
            If it's a complete team already, I say allow it. The more the merrier.
            "We are living in the future, I'll tell you how I know, I read it in the paper, Fifteen years ago" - John Prine

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            • #21
              And the slower, too...

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              • #22
                right. But then draw a borderline: Five is the maximum, I think. Three people per team, that allows two of them being offline for a time. One per team is too less.

                I say let them in, as long as they´re an active team and don´t prolongen the period between the turns too much.
                Heinrich, King of Germany, Duke of Saxony in Cyclotron's amazing Holy Roman Empire NES
                Let me eat your yummy brain!
                "be like Micha!" - Cyclotron

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                • #23
                  Originally posted by Voltaire
                  This begs the question of how many players is enough?
                  As many as possible, we need 1 who can play the game on eahc faction, whereas many players have said they will participate, but want to be in a larger team,a s they are unsure about actually playing it. To get 1 active enough, we need 4 or 5 per team, which is what we have now, without a 5th team.

                  Originally posted by Voltaire
                  Personally if we can get on average 5 active players per team I would be more than satisfied (given the rather relatively low turnout for the last game).
                  However we don't even have 5 per team for the 4 we currently have. And would you rather have 5 for 5 teams, or 6 people for 4 teams? We never have enough, last time with one team it got a little slow at some points. Id rather play it safe and get 4 to work, than go for 5 and have a bigger chance of failure.

                  Originally posted by Voltaire
                  If we need or want more players we can always advertise in the Civ forums; hopefully that will allow us to recruit a few more people.
                  We already have, both CFC and CGN. We are trying to get as many as possible, but I would go for having more on each team, rather than more teams. And we already voted for 4. If you want to let them, go ahead, but I think it will cause problems when people start leaving.
                  Smile
                  For though he was master of the world, he was not quite sure what to do next
                  But he would think of something

                  "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

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                  • #24
                    I'll vote YES for the 5th team; the fewer AI's the better.

                    It seems that Buster's team are people that would not otherwise be in, so it isn't shrinking any other teams.

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                    • #25
                      I also agree with a fifth team.
                      I watched you fall. I think I pushed.

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                      • #26
                        Originally posted by Drogue
                        However we don't even have 5 per team for the 4 we currently have. And would you rather have 5 for 5 teams, or 6 people for 4 teams? We never have enough, last time with one team it got a little slow at some points. Id rather play it safe and get 4 to work, than go for 5 and have a bigger chance of failure.
                        Consciousness (6 people)
                        Hive (5 people)
                        University (7 people)
                        Pirates (4 people)

                        6+5+7+4=22

                        22/4=5.5

                        Therefore we on average have 5.5 people per team.

                        Let us say this, we should only allow a 5th team if we can guarantee that the people in it will actively participate, if not, no 5th team. This should make everyone happy for those who want a 5th team would get it if they can muster enough people to join the team, and the rest of us have some level of assurance that the teams will remain active.
                        You can only curse me to eternal damnation for so long!

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                        • #27
                          Aye
                          Curse your sudden but inevitable betrayal!

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                          • #28
                            Please vote here.
                            Contraria sunt Complementa. -- Niels Bohr
                            Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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                            • #29
                              However, it will also mean extra time for them to play, and them getting enough people might take people who would otherwise participate in other teams. Besides, 5.5 is the average, and 5 I think should be the minimum for any team.
                              Smile
                              For though he was master of the world, he was not quite sure what to do next
                              But he would think of something

                              "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

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                              • #30
                                I'm all for the extra time thing though... the more time the merrier in this kind of exercise!

                                Part of the fun, after all, is supposed to be in the getting there (the end) not just trying to get there the fastest.

                                I'll be voting to add the fifth.
                                I'm not conceited, conceit is a fault and I have no faults...

                                Civ and WoW are my crack... just one... more... turn...

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