Originally posted by fed1943
The Pontifex and the heads of Dicastery live in HQ.
The Pontifex and the heads of Dicastery live in HQ.
Originally posted by mart7x5
I would have a question about game mechanics.
Each turn is played with what frequency?
1 turn/2 days? other?
Has this been discussed here?
I remember Hive SP demogame, that one ended after like 30 turns coz of lack of interest had a sessions that multiple turns were made. Am I correct? So several turns were made within a day. I disliked the idea. Kinda makes players not in control, no time for discussions about details.
In order to speed up first turns they might be played 1 turn/day. Though still a lot of important decisions that can effect later win or loss.
I would have a question about game mechanics.
Each turn is played with what frequency?
1 turn/2 days? other?
Has this been discussed here?
I remember Hive SP demogame, that one ended after like 30 turns coz of lack of interest had a sessions that multiple turns were made. Am I correct? So several turns were made within a day. I disliked the idea. Kinda makes players not in control, no time for discussions about details.
In order to speed up first turns they might be played 1 turn/day. Though still a lot of important decisions that can effect later win or loss.
Playing several turns at once of course had the disadvantage that the more you play, the more chance something unexpected and undiscussed happens, and also (depending on the quality of the turnplayer) that things diverged from the governor orders. As a governor back then I kinda found that annoying. So yeah, personally I agree perhaps 1 turn a day might be better to prevent the two problems above.
Instead of elections per month, I would see rather elections per specific number of turns. Initially that might be more turns, then less, like civ3 succesions games.
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