Ok, finally, I've read ALL of it! ( )
The more I read and the more it seemed interesting to me.
But I disagree with what is proposed in the last posts.
IMHO the original structure is more interesting as it will have more fluidity during the game while not being so complicated:
Each Parrish (base) elects a Bishop who has the control of the Parrish.
Several Parishes can be reunited in Provinces runned by a re-elected "Arch"Bishop.
The members of the Clergy (players) can join Orders.
The Orders will be able to compete for posts and their power would be determined by the number of their followers and bonus points for Bishops/Archbishops they have as members (maybe the bonus will depend on the bases population)
That way there still could be players creating their own Order during the game, or Bishops/Provinces without a specific Order they would be in...
Orders would have to compete to try to gain the support of these neutral memebers.
What do you think?
The more I read and the more it seemed interesting to me.
But I disagree with what is proposed in the last posts.
IMHO the original structure is more interesting as it will have more fluidity during the game while not being so complicated:
Each Parrish (base) elects a Bishop who has the control of the Parrish.
Several Parishes can be reunited in Provinces runned by a re-elected "Arch"Bishop.
The members of the Clergy (players) can join Orders.
The Orders will be able to compete for posts and their power would be determined by the number of their followers and bonus points for Bishops/Archbishops they have as members (maybe the bonus will depend on the bases population)
That way there still could be players creating their own Order during the game, or Bishops/Provinces without a specific Order they would be in...
Orders would have to compete to try to gain the support of these neutral memebers.
What do you think?
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