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Pre-release gameplay
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Those are the first real game play clips released, I think.Try http://wordforge.net/index.php for discussion and debate.
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Well worth watching just to learn more about game play.Try http://wordforge.net/index.php for discussion and debate.
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as soon as i get my new PC set up, i shall certainly take a look at these."The Christian way has not been tried and found wanting, it has been found to be hard and left untried" - GK Chesterton.
"The most obvious predicition about the future is that it will be mostly like the past" - Alain de Botton
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Originally posted by Sir Og View PostMarbozir confirmed that the game will be 64 bit so that's good.It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
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I'm goIng to need to buy a new computer in the next year or so. Might as well make game playing (Stellaris and Civ6) be the driving factor.“It is no use trying to 'see through' first principles. If you see through everything, then everything is transparent. But a wholly transparent world is an invisible world. To 'see through' all things is the same as not to see.”
― C.S. Lewis, The Abolition of Man
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So far the most notable changes seem to be that there will be a culture advancement tree with social policies alongside the science one that would have concrete bonuses (like being able to build certain world wonders) and that the cities will have no expansion limit? (if that's correct, that's the most notable difference imo)
Also that you'll sometimes need a city tile to build a wonder and it will be tied to a specific resource being present nearby
Also that autocracy etc will give specific bonuses to army units. (more slots for advancement maybe) that's a variation of the strength augmentation in civ 5
(never played autocracy always democracy and foreign legions bam)
(Hopefully they'll tackle the be the most advanced and peacefull then get artillery and pown everyone)
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