negative happiness + tradingposts thing
Ming, unless I've missed some crucial point here, the happiness resources are for all the empire, so the more cities you have, the less they impact happiness in each of the cities.
Also, the happiness buildings are quite limited, so the large cities that are now possible with 3-tile radius seem quite unattainable.
Do you know - the commerce branch bonus that gives +1 happiness for each luxury resource, does it do so for the number of resources you have, or just +1 for each type of resource?
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