Here are a few things Civ V has added.
Cities defend themselves and have ranged attacks.
Hexes
One Unit Per Tile
Cultural expansion one-hex-at-a-time
New movement mechanics
Ranged attack units
Citizen allocation locks
City States
Unit HPs and generally 2+ attacks to kill
Culture-based social policies
New jungle and hill terrain improvements
Limited resource allocation
Total War style reminders
Complete economic overhaul
Complete happiness overhaul
It's not a complete list, just some things I've written down today.
Cities defend themselves and have ranged attacks.
Hexes
One Unit Per Tile
Cultural expansion one-hex-at-a-time
New movement mechanics
Ranged attack units
Citizen allocation locks
City States
Unit HPs and generally 2+ attacks to kill
Culture-based social policies
New jungle and hill terrain improvements
Limited resource allocation
Total War style reminders
Complete economic overhaul
Complete happiness overhaul
It's not a complete list, just some things I've written down today.
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