I don't want to go to much into the future in CiV. Leave that for AC2.
I'd like to see in CIV5 stuff like a unit builder smac had.
Being able to transform the land ala smac.
A elevation system ala smac. I think it sucks that a tile is designated as a hill or a mountain or whatever. I loved smac's system.
A more detailed diplomacy system with A LOT more options.
A resource system that puts a numerical value on production & use. Say this particular tile with OIL on it produces 100 units oil/turn. It will cost 20 units of oil/turn to produce a tank. Just an example.
I'd like to see a system where you can build units (ala supply crawler in smac) where you can support your cities externally.
Return of Zone of Control. <- thats where units can block movement ala Civ2
thats it for now
*edit:
ANyone ever wonder if a Hexagon or a hectagon type of system would be cool for movement? Think about it.
I'd like to see in CIV5 stuff like a unit builder smac had.
Being able to transform the land ala smac.
A elevation system ala smac. I think it sucks that a tile is designated as a hill or a mountain or whatever. I loved smac's system.
A more detailed diplomacy system with A LOT more options.
A resource system that puts a numerical value on production & use. Say this particular tile with OIL on it produces 100 units oil/turn. It will cost 20 units of oil/turn to produce a tank. Just an example.
I'd like to see a system where you can build units (ala supply crawler in smac) where you can support your cities externally.
Return of Zone of Control. <- thats where units can block movement ala Civ2
thats it for now
*edit:
ANyone ever wonder if a Hexagon or a hectagon type of system would be cool for movement? Think about it.
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