The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
ok No matter how hard I try, I cannot get the size below 4.91 for the modified files. I fear I will be forced to upload them one by one. Is that alright? (May take a page or two)
At that site, you can download the modified files one at a time. As files are modified, that site will be updated. The files on there are not in any comrpessed form, but will be shortly.
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
In this post you have the 4 "workshop" files I have made:
- workshop.bmp: Metropolies.
- workshop2.bmp: Cities.
- workshop3.bmp: Towns.
- railroad.bmp: Metropolies with highways and railroads.
railroad.bmp is supposed to substitute workshop.bmp
Regarding towns, I tried to make them so that they fit perfectly inside the city walls...
I think that metropolies could be done with railway.bmp instead of with workshop.bmp (so, workshop.bmp would not be used). It could make cities and metropolies much more different between them, and metropolies would have a kind of "modern flavour". What do you think?
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