So in the interest of being time-efficient I think its important that folks in the creation world start thinking about the type of art, maps, etc that will be needed to make churning out scenarios easier. Civ 3 requires a great deal more creation tasks than civ 2 did and I think its important for those with skill in one area work together with those with skill in another area. Primarilly Id say this is a distinction between artists, map makers, and scenario builders.
I think before the editor comes out in July its important for all of us to begin to identify some scenario projects and then think about what can be done now to move forward on them. Not only that but to think about how our scenarios are going to be designed, what game features can be utilized etc.
For example: Ever since I took a course on the Arab-Israeli dispute Ive wanted to make a scenario.
Where should I begin? At Zionist colonization, after ww1, israeli indepenence?
What units and art will I need? Civilopedia? Technology?
Feel free to post your scenario ideas so we can discuss them.
I think before the editor comes out in July its important for all of us to begin to identify some scenario projects and then think about what can be done now to move forward on them. Not only that but to think about how our scenarios are going to be designed, what game features can be utilized etc.
For example: Ever since I took a course on the Arab-Israeli dispute Ive wanted to make a scenario.
Where should I begin? At Zionist colonization, after ww1, israeli indepenence?
What units and art will I need? Civilopedia? Technology?
Feel free to post your scenario ideas so we can discuss them.
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