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MOD: Patch suggestion MOD

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  • This should be done in civilopeida, not editor.

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    • player1,

      i just have a technical question
      it's possible in the editor to allow airunitspecific abilities to land units.
      it's a bug in editor or will it work for instance when i give battleships precision bombing ability or re-base ability to cruise missiles?

      Thank You!

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      • Don't know, never tried to do that.


        P.S.
        If you try that, tell me the results.
        I would like to hear about them.

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        • i gave rebase to a cruise missile analogue and the AI used them effectively..

          However, bear in mind that the editor suggests that you use the immobile ability as this forces the Ai to use the air missions.

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          • Thank You DrJambo !

            I'll also make cruise missile rebase and immobile to be similar to air units.
            Air units couls rebase to any part of the world in one turn, why not cruise missiles?

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            • I've created another conservative mod (without new units,buildings,civs etc.) based on player1's superb patch suggestion. It's most recommended for those who like to play on large and huge worlds with low land mass for most interesting naval battles (like me).

              When someone's interested please check out my naval power mod.
              Last edited by kettyo; June 11, 2002, 03:13.

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              • (post removed)
                Last edited by kettyo; June 11, 2002, 03:15.

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                • (post removed)
                  Last edited by kettyo; June 11, 2002, 03:15.

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                  • No Aluminum

                    I just discovered synthetic fibers, but I have found that there isn't any aluminum on the map. Could this be an issue with the mod?

                    I am using the 1.27 mod with the 1.21 patch. My game is a Regent level game on a small map. Originally there were 4 civs, now there are two. I am assumming that there should still be at least 4 aluminum resources. Or will there only be 2? My last opponent (who I am at war with) has not discovered synthetic fibers yet. I have a hard time believing that all aluminum is in his territory since I occupy about 2/3 of the world now and can see into a bit more than that. (I am on the verge of a domination win.)

                    I'm not sure if the patch suggestion mod has anything to do with this. It might just be bad luck on resource placement.
                    If only I was King...

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                    • Strange,

                      Are there any Tundras or Hills on the map.

                      If not...

                      In other cases.

                      ???


                      P.S.
                      There should be 4 resources.

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                      • No Aluminum

                        There are only 4 tundra tiles on the map. Two of them have forests on them. One is irrigated. The other is mined. I own all of them. There are several green hills. Most of the world is flat. I think I played with the 5 billion years, warm, and moderate rain (moisture) settings.
                        If only I was King...

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                        • Just checking.

                          Still waiting for "Civ3's June patch".

                          Then this MOD will be updated.

                          If there are any known bugs or errors I could fix just post here.

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                          • "June" being the operative word
                            "The more things change the more they stay the same."

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                            • Originally posted by Zabba149
                              "June" being the operative word
                              A "code name".

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                              • player 1 is it possible to use ur patch in the middle of a saved game or do u have to start a new game for them to take effect?

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