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GRAPHIC: Labels on Strategic Resources

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  • #16
    thanks for the super quick reply

    it's still extremely useful, since when you have a large empire and discover an advance that gives you a new resource, you can zoom out and look for little blue letters in new places

    wow, this mod scene is turning out to be much better than i expected, lots of useful stuff!
    ~Mengo

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    • #17
      Here is my take. It is basicly a combination of the work by Innocence, arktiem and Heed, so all credit should go to them.

      Note: I don't have civ3 yet (hopefully tomorrow - Oh Boy!!! ), so I can't test and see if this actually works, and I can't take an in-game screenshot. But please try 'em out, and see what you think (and if they work!).

      Black: Strategic
      Red: Luxury
      Blue: Bonus

      Peace!
      -- Roland
      Attached Files
      Last edited by Roland Ehnström; November 14, 2001, 06:02.

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      • #18
        Pic:
        Attached Files

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        • #19
          My pass at resources.

          I liked the notion of having labels on the images, but the ones I saw just didn't have a CivIII feel to me, so here's my variation. I've used production shields as the icon for strategic resources, happy face circles for the luxury resources, and wheat for bonus resources (aside for wheat itself, and gold - I felt those were already visible enough). I run my 15" screen at 1400x1050, and I felt that the lettering was reasonably visible, but YMMV. Any feedback would be greatly appreciated.
          (edited: new version/URL provided in subsequent message)
          Attached Files
          Last edited by stend; November 15, 2001, 15:27.

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          • #20
            Too much of a good thing?

            I liked stend's shield icons, they do blend nicely with the overall civ theme and even though when zoomed out the letters are less readable you can still clearly see it's a strategic resource.

            I just think that only the strategic resources should be marked that way (that WAS the original idea) since these are the most important. By adding these icons to all the types of resource you're just making the whole thing too easy. So you'll miss a spice or too, your civ will not crumble because of that.

            But that's just my opinion.
            "Everything you think you know,
            Is wrong."
            -Wonderland Gambit
            Jack L. Chalker

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            • #21
              Re: Too much of a good thing?

              Originally posted by Wite Rabbit
              I just think that only the strategic resources should be marked that way (that WAS the original idea) since these are the most important.
              Yes, that's my take on it as well. While a few select labels (on the all-imortant Strategic Resources) will help locate these, labels on every other (much-less-important) resource-type will clutter the display IMO. I can't live without Iron, but missing a Dye resource isn't gonna kill me.

              Luckily it's a free world (at least the parts we're in ), so people can use whatever scheme they want

              I really hope an upcoming patch will add toggle labels on/off like the grid (Crtl-L?). Even better, make it optional which resource types you want labels for AND an option not to put labels on obsoleted Strategic resources. If only I knew where to send this suggestion I'd do it in a sec

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              • #22
                Resource PCX

                First let me say for the grafx work all of you have done. Each is good in its own right. Secondly, I believe the following resources do not need to be labeled:

                Horses
                Wine
                Incense
                Ivory
                Whale
                Game
                Fish
                Cow
                Wheat
                Gold

                By eliminating these labels the screen will be less cluttered, but still provide much needed support in locating these hard to discern resources. The downside is, that when you are exploring a new frontier, finding its resources is part of the fun and an integral part of the game.

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                • #23
                  Resources, resources, get your resources!

                  Thanks for the feedback on my pass. As a result, I've made some modifications, which you can get from here.

                  With version 0.2, I've provided three variations of the icons. resources_most.pcx has icons on all resources aside from fish, whales, wheat, and gold. resources_some.pcx also omits icons on horses, wine, incense, ivory, gems, and cattle. Finally, resources_strategic.pcx has icons on only the strategic resources.
                  Attached Files
                  Last edited by stend; November 15, 2001, 18:45.

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                  • #24
                    my take on the labels

                    OK, this is my take on the labels. I've got just simple shields for strategic resources. No letters because I figured, that in most cases you'll need to zoom in to read the letter anyway, plus most of these are pretty easily identified even when zoomed out.

                    Anyway, I also slightly modified the look of some resources, very few actually, and only subtle changes. The two most important ones are that the grapes are a little bit brighter and colorful, that makes them be a bit more noticable and of course the... damn, it's right at the tip of my tounge (English is my 2nd lang )... the things on top of the head for the "game" resource.

                    This is just a jpg pic showing how it looks the next thread is the actual zipped pcx file.
                    Attached Files
                    Last edited by Wite Rabbit; November 16, 2001, 09:16.
                    "Everything you think you know,
                    Is wrong."
                    -Wonderland Gambit
                    Jack L. Chalker

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                    • #25
                      Here's the zipped pcx
                      Attached Files
                      Last edited by Wite Rabbit; November 16, 2001, 09:18.
                      "Everything you think you know,
                      Is wrong."
                      -Wonderland Gambit
                      Jack L. Chalker

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                      • #26
                        stend, Geocities says that the page is unavailable...

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                        • #27
                          I just spent the last half hour doing this and I found it'd already been done.

                          I only added icons for the strategic and luxury resources. I also used shadows.

                          And I also found out that the game is only 8bit (256) colour! What were yes thinking Firaxis? That is why the starting video has blobby colours.
                          Attached Files
                          Destruction is a lot easier than construction. The guy who operates a wrecking ball has a easier time than the architect who has to rebuild the house from the pieces.--- Immortal Wombat.

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                          • #28
                            Zipped pcx...

                            If only units were this easy
                            Attached Files
                            Destruction is a lot easier than construction. The guy who operates a wrecking ball has a easier time than the architect who has to rebuild the house from the pieces.--- Immortal Wombat.

                            Comment


                            • #29
                              Here's my take. I kept the shields for the strategic resources, put an smiley on luxuries, since they enhance happiness, and left bonus resourses unlabeled because they are not that important and have to be inside your city radius (you don't have to look for them).
                              Attached Files
                              Visit Gamacather (GC)!

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                              • #30
                                Here's a screen.
                                Attached Files
                                Visit Gamacather (GC)!

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