One point I want to get you to expound a bit on, Dom: preferring to lose HW to Persia, rather than Macedon.
I agree that Macedon's a more inviting target, and hoplites behind walls are pretty stout, but the city that's going to build HW (usually, in my experience, Athens or Sparta), is either going to be coastal or within a turn or two's march, and likely to be a city, rather than town, by the time you get there (which may not matter, I never paid enough attention to the GW's effects to know if it also doubles the city defense bonus).
The main reason I prefer Macedon having it is, because of the access you can have to their cities, you can take it in the first battle, as long as you dictate the timing of the war. For instance, if it's in Athens, move two galleys out of Croton (or better, whatever city you found on the heel, 233 of Tarentum) two turns before declaring, then sail right in and drop them on the gold hill ready to strike the next turn, or the turn the war starts, if you don't mind the rep hit . Obviously, once the wall is in your hands, it ceases to be an issue. The upshoot is that, assuming you go to war with the holder of HW, you get one potentially bloody battle instead of several of them as you slog your way through Persia to get to it.
Of course, secondarily, it's my understanding that Persia steamrols Macedon more often than the other way around, and if Macedon has HW, it stands a better chance of stalemating Persia.
I agree that Macedon's a more inviting target, and hoplites behind walls are pretty stout, but the city that's going to build HW (usually, in my experience, Athens or Sparta), is either going to be coastal or within a turn or two's march, and likely to be a city, rather than town, by the time you get there (which may not matter, I never paid enough attention to the GW's effects to know if it also doubles the city defense bonus).
The main reason I prefer Macedon having it is, because of the access you can have to their cities, you can take it in the first battle, as long as you dictate the timing of the war. For instance, if it's in Athens, move two galleys out of Croton (or better, whatever city you found on the heel, 233 of Tarentum) two turns before declaring, then sail right in and drop them on the gold hill ready to strike the next turn, or the turn the war starts, if you don't mind the rep hit . Obviously, once the wall is in your hands, it ceases to be an issue. The upshoot is that, assuming you go to war with the holder of HW, you get one potentially bloody battle instead of several of them as you slog your way through Persia to get to it.
Of course, secondarily, it's my understanding that Persia steamrols Macedon more often than the other way around, and if Macedon has HW, it stands a better chance of stalemating Persia.
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