Hey there
Back when i played civ2 the "we love the ? day" had some very specific results: under a monarchy, your roads would yield another trade arrow, under a repuplic, corruption would be eliminated, and under a democracy (typo?) your cities would grow one "Level" every turn, until they didn't have enough food to do so.
But in civ3 i'm a little confused as to what the effect really is??? anyone??
oh, and another thing. The civilopedia mentions that your armies will be better fighters after the contruction of millitary academy. In what way???
AP
Back when i played civ2 the "we love the ? day" had some very specific results: under a monarchy, your roads would yield another trade arrow, under a repuplic, corruption would be eliminated, and under a democracy (typo?) your cities would grow one "Level" every turn, until they didn't have enough food to do so.
But in civ3 i'm a little confused as to what the effect really is??? anyone??
oh, and another thing. The civilopedia mentions that your armies will be better fighters after the contruction of millitary academy. In what way???
AP
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