Originally posted by DrSpike
I'm not sure why they changed it though. Perhaps they would consider moving it closer to the way it was before, but tbh as I've said several times here not that many people seem to mind it as it is now.
I'm not sure why they changed it though. Perhaps they would consider moving it closer to the way it was before, but tbh as I've said several times here not that many people seem to mind it as it is now.
Catt
But, but ... there have been frequent POSTS indicating the approval of such scarcity!
), I can see that the extra scarcity makes war the best and often ONLY way of winning an MP game. Can we think of some other changes they could make to encourage the feasibility of builder-style games in both SP AND MP games? Perhaps by introducing resource-less unit equivalents for many of the key resource-dependent units the balance could be redressed. To make resources still valuable perhaps the resource-less units could be made a little inferior to the resource-dependent ones.
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