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  • #46
    Confirmation.

    I played a few games this weekend and the one that really caught my attention and wasn't abondoned was a classic that confirmed the fortress/barricade baiting method.

    I had a nice start where me and two AI's were on one half of an archipelago and 4 or 5 on the other (bigger) half. In between the two was a lovely bottleneck that I decided to exploit from the start. After conquering my half of the island I started building a fortress on a mountain next to my bottleneck city and within 2 or 3 turns a huge AI army turned up and attacked me for no reason other than the fortress! We had been seriously trading and AFAIK he was gracious towards me. Fantastic I thought and set about getting a huge army barricaded on the mountain. At the moment the one serious contender to my crown is wasting his army on my mountain barricade.

    Just consolidating my position before I send 100 knights into his heartlands!

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    • #47
      I've gotta try this method. Looks like a great way to wear down an ai civ before actually invading his homeland.
      signature not visible until patch comes out.

      Comment


      • #48
        MadB,

        Thanks for explanations. AP explains a lot. The gist of your discussion seems to be primary continent was limited in luxuries. It does not look like you lose anything by going for landing zone on secondary continent. Unless your barricades trigger a huge dogpile.

        I'm stalemated for a bit in the Industrial ages and going to use this barricade idea to see if I can force the Mayans out of democracy. Since I just pushed a city at the border to take away one of their luxuries, they should not be too friendly any more.


        Let us know how your game progresses. If you could use your secondary continent location as a way to start moving down south towards the orange you should be able to have an excellent present on both continents and short supply lines between the two continents.

        PF

        Comment


        • #49
          PF:

          Actually that game was an older game that I had played (which is why I did not get a screenie of the battles). In the end my misplacement of the FP led me to discard the game shortly thereafter. Eventually I would have gotten to flight and ended the Celts with an armored attack but my primary opponet was India.

          Lard:

          Get some arty (cats or trebuchets) to the barricade and counterattack the AI's stacks, once they run out of units, their cities will be yours for the taking. Barricades are most useful in limited stretches of land where the AI must attack.
          * A true libertarian is an anarchist in denial.
          * If brute force isn't working you are not using enough.
          * The difference between Genius and stupidity is that Genius has a limit.
          * There are Lies, Damned Lies, and The Republican Party.

          Comment


          • #50
            Mad Bomber,

            No problem. I used to always finish games but now there are a few games I just dropped for a variety of reasons. One nervy poster asked others to finish games he was no longer interested in finishing. Now that is a bizarre concept.

            ALL,
            NB: barricades alone will not trigger war at Emperor level.
            Bummer. However, a few barricades along with ridiculous demands for tech and a lone warrior who can't seem to remember which side of the line he is supposed to be on cause he's too busy partying instead of being about business, that does do the trick quite nicely.

            PF

            Comment


            • #51
              Originally posted by planetfall
              Mad Bomber,
              barricades alone will not trigger war at Emperor level[/b].
              Bummer. However, a few barricades along with ridiculous demands for tech and a lone warrior who can't seem to remember which side of the line he is supposed to be on cause he's too busy partying instead of being about business, that does do the trick quite nicely.

              PF
              Barricades are by themselves not a guarantee that the Civ will declare war, but placing them and sufficient troops to garrison them will lower their attitude towards you and make war more likely. The Barricades make sure that If war does come you will have the upper hand. BTW Forts have a +25% defensive bonus and Barricades add an equal amount giving you a 50% defensive bonus. This bonus is added to the natural defensive bonus making Barricades extremely powerful.
              * A true libertarian is an anarchist in denial.
              * If brute force isn't working you are not using enough.
              * The difference between Genius and stupidity is that Genius has a limit.
              * There are Lies, Damned Lies, and The Republican Party.

              Comment


              • #52
                75%, boy can I count the times I could have used that. Since you posted on this thread, this is something I was not using and now will start using regularly.

                I understand about a guarantee, I just wanted to clarify the situation as previously I overgeneralized and thought they could be counted on triggering a war. Now if they don't, and I want a war it's 1. demand a city or tech 50 times, 2. move a low powered unit into AI area, 3. make military look weak.

                PF

                Comment


                • #53
                  My favorite is to put about 100 units on his border and ask for all of his gold, techs, and if they had attacked me a minimum of 2 cities. (renegotiating the peace treaty, of course) either way I tend to get what I want in the end.
                  * A true libertarian is an anarchist in denial.
                  * If brute force isn't working you are not using enough.
                  * The difference between Genius and stupidity is that Genius has a limit.
                  * There are Lies, Damned Lies, and The Republican Party.

                  Comment


                  • #54
                    My favorite is to put about 100 units on his border and ask for all of his gold, techs, and if they had attacked me a minimum of 2 cities. (renegotiating the peace treaty, of course) either way I tend to get what I want in the end.
                    Has the AI ever given in to this demand before? It has done to me, but on regent, in Ptw. Will it ever do this on Emp or higher?
                    You just wasted six ... no, seven ... seconds of your life reading this sentence.

                    Comment


                    • #55
                      Not for me it has not. No matter how weak they are and how many times I have busted them. They can be tricked in to attacking you, but they do not seem to pay extortion, until you are at war and take cities or at least kill units.

                      Comment


                      • #56
                        Originally posted by Krill


                        Has the AI ever given in to this demand before? It has done to me, but on regent, in Ptw. Will it ever do this on Emp or higher?
                        It is rare but I have been sucessful in getting cities by negotiating peace. I mainly play regent or lower so this tendency may be dependent upon difficulty level.

                        Vmxa:

                        What level do you play at? IIRC you are a Monarch or higher player, No?

                        PF:
                        Barricades are 50% + defensive terrain,. I mention that because it appears to me that you may have misunderstood my previous post.

                        Fort (25%) + Barricade (25%) =50% defensive bonus + terrain defense Bonus
                        * A true libertarian is an anarchist in denial.
                        * If brute force isn't working you are not using enough.
                        * The difference between Genius and stupidity is that Genius has a limit.
                        * There are Lies, Damned Lies, and The Republican Party.

                        Comment


                        • #57
                          Originally posted by Mad Bomber


                          It is rare but I have been sucessful in getting cities by negotiating peace. I mainly play regent or lower so this tendency may be dependent upon difficulty level.

                          Vmxa:

                          What level do you play at? IIRC you are a Monarch or higher player, No?
                          Getting cities after beating on them is quite doable.

                          I play mostly Emp or Demi now. The last few games were Sid and Deity. I try to run a few games at the highes level once in awhile.

                          I probably will settle on Demi now, but will bounce around.

                          Comment


                          • #58
                            Originally posted by vmxa1


                            Getting cities after beating on them is quite doable.

                            I play mostly Emp or Demi now. The last few games were Sid and Deity. I try to run a few games at the highes level once in awhile.

                            I probably will settle on Demi now, but will bounce around.
                            Hehe... I tried a game on Sid when I first got C3C. Right after I plunked down my second city I saw about 20 swords and horses go past me heading for the Greeks (around 1500BC) I retired shortly after.
                            * A true libertarian is an anarchist in denial.
                            * If brute force isn't working you are not using enough.
                            * The difference between Genius and stupidity is that Genius has a limit.
                            * There are Lies, Damned Lies, and The Republican Party.

                            Comment


                            • #59
                              Since we are talking about forced trades, careful in pushing your reputation too high in the negative. I pushed the Mayans so far I could not get even one tech for peace. Ugh.

                              pf

                              Comment


                              • #60
                                Originally posted by planetfall
                                Since we are talking about forced trades, careful in pushing your reputation too high in the negative. I pushed the Mayans so far I could not get even one tech for peace. Ugh.

                                pf
                                How negative is that? I don't play a center-of-a-black-hole type of game so this isn't a problem for me. Tech's for peace is not a priority either, I want their gold, land, and resources. With these I will eventually pull ahead in the tech race.
                                * A true libertarian is an anarchist in denial.
                                * If brute force isn't working you are not using enough.
                                * The difference between Genius and stupidity is that Genius has a limit.
                                * There are Lies, Damned Lies, and The Republican Party.

                                Comment

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