Thankyou, geniemalin 
Yes, it's possible to get by without certain resources - but not without coal. If there's less coal than there are civs, then the civs without are doomed. I don't disagree with anyone who says that they find it fun to go hunting - my point is that the players options are now more limited. Perhaps only 10% of players are builders, so democratically I suppose it's understandable that the game is more designed for war.

Yes, it's possible to get by without certain resources - but not without coal. If there's less coal than there are civs, then the civs without are doomed. I don't disagree with anyone who says that they find it fun to go hunting - my point is that the players options are now more limited. Perhaps only 10% of players are builders, so democratically I suppose it's understandable that the game is more designed for war.
). If you do have trading partners, bee line for replacable parts IMMEDIATELY!!!!! Note: do not attempt to trade for coal at this time. Once you have gained Replacable Parts, trade tech, Lux or whatever you need to get the vitial Coal and Iron. The reason to wait to get RP is because your workers work twice as fast once you get this tech. You will now have 20 turns to RR as fast as possible. If you have a large empire, use stacks of workers to connect your cities with rails first. Once all your cities have been connected then RR the flat tiles (Desert/Plains/Grass). DO the flat tiles first cause you can rail a flat tile in one turn with 2 native workers (ie, they are the easyist). Once this is accomplished, Rail hills/Mountians in only the productive cities first using stacks of workers. If you start to get close to the 20 turn limit of the deal, break up the stacks and go with one worker per tile to be RR (once the worker starts an action, it won't stop just because the resource ran out, just like production). Using this no Coal/Iron Strat, I have been able to RR my entire empire in 8-12 turns.
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