3 saltpeter and 3 coal on a 6-civ continent. Interesting perhaps for the wargame, but more like death for the trading game, and a PITA in MP I expect.
In fact, this mod has blown away one of the few viable peace strats in Civ 3. By removing likelihood of any strategic resources coming onto the market, war is now almost mandatory.
A better implementation would have been a user option on the startup - like aggro factor or barb level.
In fact, this mod has blown away one of the few viable peace strats in Civ 3. By removing likelihood of any strategic resources coming onto the market, war is now almost mandatory.
A better implementation would have been a user option on the startup - like aggro factor or barb level.
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