well I was in the navy. There is a limit to how much repair we can do at sea.
Look at recent history of badly damaged navy ships. They HAD to go to shipyards.
Look at recent history of badly damaged navy ships. They HAD to go to shipyards.
I suppose it depends how many ships you consider represented by the unit on your screen. I see each ship unit representing more than one ship, and the towed ships would simply be its lost hit points.
I dont agree with the repair ship idea. Its too different from anything current and its not especially realistic. Most importantly the micromanagment would be a pain in the arse and would detract from the fun.
As for friendly ports, how about friendly AI ports only being able to heal if they have a harbour facility? This reduces the abuse potential, but I imagine it would make it even harder for the AI to understand.
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