Well I finally beat this scenario from the game above. 14 hours!! A bit too long for my tastes.
For some reason those swordsmen are extra tough. The greek uu was also tough. Is there some code that says uu's get a bonus in combat?
Because when I faced the Persian heavy cavalry and spearmen, they went down to my legions like nothing. I blasted through the Persians. Even in heavy terrain such as hills.
But I struggled against the Celts and the Macedonians. :shrug: Go figure. But the Carthagians, Egyptians, and Persians were fairly easy. I can't figure it out.
And diplomacy is very important in this scenario as I found out nearly the hard way. You got to watch when you got your foot on the throat of another nation. They will make some deal to get one of your neighbors to attack you. This isn't uncommon in civ of course. I just didn't think the backwoods barbarians would pose any threat.
But I'm happy. I got the map to look fairly impressive. I wanted to do everything by conquest, but I did fill in some empy spots in Spain, N. Africa, and the Hungary, Yugoslavia region. I also put a couple of dangerous cities between the goths and celts in the check, Austria area. I felt like I could prevent them from attacking me. I got the entire coast of Africa looking red just like I remembered them from my school maps in my textbooks. But I wasn't able to take Greece out, or Istanbul. But I did get a pretty good chunk of Persia. I also had the island of crete, and the European areas I mentioned above.
Now to the next scenario. I want to beat them all and then go back and replay some of them as one of the weaker powers.
As for how I liked the scenario. It was fairly fun for a war scenario. But the map is a bit too big for my tastes, and far too many units to move around. And so many cities to manage.
Here are some of my unit totals.
10 workers (but many conquered ones), 3 archers, 17 spearmen, 94 garrisons, 14 galleys, 5 armies (I thought 3 was the limit? I was able to make more, so I did), 8 legionary (1 I think), 8 heavy cavalry, 9 fire catapults, 4 citizens, 5 legionary (2 I think), and 54 legionary III's.
For some reason those swordsmen are extra tough. The greek uu was also tough. Is there some code that says uu's get a bonus in combat?
Because when I faced the Persian heavy cavalry and spearmen, they went down to my legions like nothing. I blasted through the Persians. Even in heavy terrain such as hills.
But I struggled against the Celts and the Macedonians. :shrug: Go figure. But the Carthagians, Egyptians, and Persians were fairly easy. I can't figure it out.
And diplomacy is very important in this scenario as I found out nearly the hard way. You got to watch when you got your foot on the throat of another nation. They will make some deal to get one of your neighbors to attack you. This isn't uncommon in civ of course. I just didn't think the backwoods barbarians would pose any threat.
But I'm happy. I got the map to look fairly impressive. I wanted to do everything by conquest, but I did fill in some empy spots in Spain, N. Africa, and the Hungary, Yugoslavia region. I also put a couple of dangerous cities between the goths and celts in the check, Austria area. I felt like I could prevent them from attacking me. I got the entire coast of Africa looking red just like I remembered them from my school maps in my textbooks. But I wasn't able to take Greece out, or Istanbul. But I did get a pretty good chunk of Persia. I also had the island of crete, and the European areas I mentioned above.
Now to the next scenario. I want to beat them all and then go back and replay some of them as one of the weaker powers.
As for how I liked the scenario. It was fairly fun for a war scenario. But the map is a bit too big for my tastes, and far too many units to move around. And so many cities to manage.
Here are some of my unit totals.
10 workers (but many conquered ones), 3 archers, 17 spearmen, 94 garrisons, 14 galleys, 5 armies (I thought 3 was the limit? I was able to make more, so I did), 8 legionary (1 I think), 8 heavy cavalry, 9 fire catapults, 4 citizens, 5 legionary (2 I think), and 54 legionary III's.
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